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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-24 22:14:36 +02:00
vcmi/AI/GeniusAI
2011-06-18 23:56:48 +00:00
..
bouml/GeniusAI GeniusAI: 2009-05-12 21:01:42 +00:00
AIPriorities.cpp Warning fixes + typo. 2011-06-18 23:56:48 +00:00
AIPriorities.h First part of reformatting the code, renaming variables, rewriting tricky part. Basically making the code more readable, maintainable and ready for further additions. 2009-10-22 22:04:42 +00:00
BattleHelper.cpp Modified and added some functions in BattleHelper.cpp. 2011-06-09 13:23:38 +00:00
BattleHelper.h Modified and added some functions in BattleHelper.cpp. 2011-06-09 13:23:38 +00:00
BattleLogic.cpp Callback jugglery, part 1. 2011-05-03 03:14:18 +00:00
BattleLogic.h Callback jugglery, part 1. 2011-05-03 03:14:18 +00:00
CGeniusAI.cpp Compile and warning fixes. 2011-05-27 22:34:58 +00:00
CGeniusAI.h Callback jugglery, part 1. 2011-05-03 03:14:18 +00:00
Common.h Fixed linker problems. 2009-08-05 12:24:31 +00:00
DLLMain.cpp AI for neutral creatures and battles and player AIs can be different. StupidAI will handle neutrals by default. 2011-02-23 03:57:45 +00:00
ExpertSystem.cpp Minor fixes and tweaks. 2011-02-22 14:23:09 +00:00
ExpertSystem.h A little more work on Expert System. 2011-02-05 18:24:32 +00:00
GeneralAI.cpp Callback jugglery, part 1. 2011-05-03 03:14:18 +00:00
GeneralAI.h Callback jugglery, part 1. 2011-05-03 03:14:18 +00:00
genius.cbp * patch update from Dikamilo 2009-02-08 16:36:53 +00:00
genius.vcxproj My project files for VC10. 2011-03-17 23:06:48 +00:00
Makefile.am Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries. 2009-10-04 02:02:45 +00:00
Makefile.in (linux) Added configure test for the icc and clang compilers, and set some extra parameters for them. 2011-04-09 17:28:51 +00:00
neuralNetwork.cpp Added missing headers. 2009-08-19 05:01:25 +00:00
neuralNetwork.h AI loads .brain file which contains a list of objects to visit and what features are necessary to determine how valuable that objective is. 2009-08-18 07:37:45 +00:00