..
Catapult.cpp
Prevent shadowing of function arguments by local vars
2018-10-29 16:56:14 +01:00
Catapult.h
Spells configuration version 2 (effect-based)
2018-02-08 11:37:21 +03:00
Clone.cpp
Spells configuration version 2 (effect-based)
2018-02-08 11:37:21 +03:00
Clone.h
Spells configuration version 2 (effect-based)
2018-02-08 11:37:21 +03:00
Damage.cpp
Spells configuration version 2 (effect-based)
2018-02-08 11:37:21 +03:00
Damage.h
Spells configuration version 2 (effect-based)
2018-02-08 11:37:21 +03:00
Dispel.cpp
Spells configuration version 2 (effect-based)
2018-02-08 11:37:21 +03:00
Dispel.h
Spells configuration version 2 (effect-based)
2018-02-08 11:37:21 +03:00
Effect.cpp
Spells configuration version 2 (effect-based)
2018-02-08 11:37:21 +03:00
Effect.h
Spells configuration version 2 (effect-based)
2018-02-08 11:37:21 +03:00
Effects.cpp
Fixed https://bugs.vcmi.eu/view.php?id=2904
2018-03-04 11:15:24 +03:00
Effects.h
Spells configuration version 2 (effect-based)
2018-02-08 11:37:21 +03:00
EffectsFwd.h
Spells configuration version 2 (effect-based)
2018-02-08 11:37:21 +03:00
Heal.cpp
[Spells] Do not use Unit State in heal effect
2018-02-20 13:19:01 +03:00
Heal.h
Spells configuration version 2 (effect-based)
2018-02-08 11:37:21 +03:00
LocationEffect.cpp
Spells configuration version 2 (effect-based)
2018-02-08 11:37:21 +03:00
LocationEffect.h
Spells configuration version 2 (effect-based)
2018-02-08 11:37:21 +03:00
Obstacle.cpp
VCAI performance improvements
2019-01-17 10:50:56 +03:00
Obstacle.h
Spells configuration version 2 (effect-based)
2018-02-08 11:37:21 +03:00
Registry.cpp
Possible fix for https://bugs.vcmi.eu/view.php?id=2913
2018-03-10 19:35:20 +03:00
Registry.h
Spells configuration version 2 (effect-based)
2018-02-08 11:37:21 +03:00
RemoveObstacle.cpp
Spells configuration version 2 (effect-based)
2018-02-08 11:37:21 +03:00
RemoveObstacle.h
Spells configuration version 2 (effect-based)
2018-02-08 11:37:21 +03:00
Sacrifice.cpp
Spells configuration version 2 (effect-based)
2018-02-08 11:37:21 +03:00
Sacrifice.h
Spells configuration version 2 (effect-based)
2018-02-08 11:37:21 +03:00
Summon.cpp
Summon effect fixes.
2018-03-03 20:37:49 +03:00
Summon.h
Summon effect fixes.
2018-03-03 20:37:49 +03:00
Teleport.cpp
Spells configuration version 2 (effect-based)
2018-02-08 11:37:21 +03:00
Teleport.h
Spells configuration version 2 (effect-based)
2018-02-08 11:37:21 +03:00
Timed.cpp
Extend Bonus.addInfo to integer vector ( #427 )
2018-03-12 08:20:18 +03:00
Timed.h
Spells configuration version 2 (effect-based)
2018-02-08 11:37:21 +03:00
UnitEffect.cpp
Spells configuration version 2 (effect-based)
2018-02-08 11:37:21 +03:00
UnitEffect.h
Spells configuration version 2 (effect-based)
2018-02-08 11:37:21 +03:00