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mirror of https://github.com/vcmi/vcmi.git synced 2025-01-04 00:15:53 +02:00
vcmi/lib/modding
Ivan Savenko b0a67a66e4
Merge pull request #3092 from IvanSavenko/compatibility_mods
Better support for compatibility mods
2023-10-22 18:02:45 +03:00
..
CModHandler.cpp Added mod type "Compatibility" that is hidden in launcher 2023-10-21 23:55:20 +03:00
CModHandler.h Proper mod compatibility check system 2023-09-21 04:31:08 +02:00
CModInfo.cpp Partially revert "Translation" type changes to avoid breaking mods 2023-10-22 16:51:08 +03:00
CModInfo.h Added mod type "Compatibility" that is hidden in launcher 2023-10-21 23:55:20 +03:00
CModVersion.cpp Code review tweaks 2023-09-01 15:17:46 +04:00
CModVersion.h Support partial versions 2023-09-01 04:36:53 +04:00
ContentTypeHandler.cpp JsonNode now uses std::variant internally. Fixes crash on deserialize 2023-10-21 20:41:58 +03:00
ContentTypeHandler.h Split massive CModHandler class/file into multiple parts: 2023-07-30 22:17:47 +03:00
IdentifierStorage.cpp Added list of all identifiers from base game 2023-09-26 15:55:27 +03:00
IdentifierStorage.h Added list of all identifiers from base game 2023-09-26 15:55:27 +03:00
ModIncompatibility.h Fix gcc compiling 2023-09-23 01:10:45 +02:00
ModScope.h Split massive CModHandler class/file into multiple parts: 2023-07-30 22:17:47 +03:00
ModUtility.cpp Split massive CModHandler class/file into multiple parts: 2023-07-30 22:17:47 +03:00
ModUtility.h Split massive CModHandler class/file into multiple parts: 2023-07-30 22:17:47 +03:00