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43 lines
962 B
C++
43 lines
962 B
C++
/*
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* HeroExchange.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#include "StdInc.h"
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#include "HeroExchange.h"
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#include "../AIGateway.h"
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#include "../Engine/Nullkiller.h"
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#include "../AIUtility.h"
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#include "../Analyzers/ArmyManager.h"
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namespace NKAI
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{
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extern boost::thread_specific_ptr<CCallback> cb;
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extern boost::thread_specific_ptr<AIGateway> ai;
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using namespace Goals;
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bool HeroExchange::operator==(const HeroExchange & other) const
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{
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return false;
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}
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std::string HeroExchange::toString() const
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{
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return "Hero exchange for " +hero.get()->getObjectName() + " by " + exchangePath.toString();
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}
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uint64_t HeroExchange::getReinforcementArmyStrength() const
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{
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uint64_t armyValue = ai->nullkiller->armyManager->howManyReinforcementsCanGet(hero.get(), exchangePath.heroArmy);
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return armyValue;
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}
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}
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