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34 lines
961 B
C++
34 lines
961 B
C++
/*
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* JsonBonus.h, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#pragma once
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#include "JsonNode.h"
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#include "../GameConstants.h"
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VCMI_LIB_NAMESPACE_BEGIN
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struct Bonus;
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class ILimiter;
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class CSelector;
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class CAddInfo;
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namespace JsonUtils
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{
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std::shared_ptr<Bonus> parseBonus(const JsonVector & ability_vec);
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std::shared_ptr<Bonus> parseBonus(const JsonNode & ability);
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std::shared_ptr<Bonus> parseBuildingBonus(const JsonNode & ability, const FactionID & faction, const BuildingID & building, const std::string & description);
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bool parseBonus(const JsonNode & ability, Bonus * placement);
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std::shared_ptr<ILimiter> parseLimiter(const JsonNode & limiter);
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CSelector parseSelector(const JsonNode &ability);
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void resolveAddInfo(CAddInfo & var, const JsonNode & node);
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}
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VCMI_LIB_NAMESPACE_END
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