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mirror of https://github.com/vcmi/vcmi.git synced 2026-06-19 22:57:37 +02:00
Code Issues Releases Activity
Files
b1fbc7a2fd2d1f6791fc4f0a63d072ee79c05e29
vcmi/client/render
T
History
Ivan Savenko dcff463d36 Fixed handling of special palette colors in palette transformations
Fixes black color turning semi-transparent in some creatures from mods
2023-03-25 23:54:51 +02:00
..
CAnimation.cpp
vcmi: reduce boost::lexical_cast usage
2023-03-09 16:36:46 +03:00
CAnimation.h
…
Canvas.cpp
Implemented terrain transition animation
2023-03-05 18:02:59 +02:00
Canvas.h
Grail digging check is now in library
2023-03-05 17:48:02 +02:00
CBitmapHandler.cpp
…
CBitmapHandler.h
…
CDefFile.cpp
…
CDefFile.h
…
ColorFilter.cpp
…
ColorFilter.h
…
Colors.cpp
Moved Colors to a separate file, updated includes
2023-02-03 11:39:40 +02:00
Colors.h
Moved Colors to a separate file, updated includes
2023-02-03 11:39:40 +02:00
Graphics.cpp
Basic version of hero movement on map. Removed old code.
2023-03-05 17:48:02 +02:00
Graphics.h
Basic version of hero movement on map. Removed old code.
2023-03-05 17:48:02 +02:00
ICursor.h
…
IFont.cpp
renamed Unicode -> TextOperations, to use for all text processing
2023-03-05 17:39:23 +02:00
IFont.h
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IImage.h
Fixed handling of special palette colors in palette transformations
2023-03-25 23:54:51 +02:00
IImageLoader.h
…
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