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https://github.com/vcmi/vcmi.git
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3dd4fa2528
Final goal (of multiple PR's) is to remove all remaining pointers from serializeable game state, and replace them with either identifiers or with shared/unique pointers. CGTownInstance::town and CGHeroInstance::type members have been removed. Now this data is computed dynamically using subID member. VLC entity of a town can now be accessed via following methods: - getFactionID() returns ID of a faction - getFaction() returns pointer to a faction - getTown() returns pointer to a town VLC entity of a hero can now be accessed via following methods: - getHeroTypeID() returns ID of a hero - getHeroClassID() returns ID of a hero class - getHeroType() returns pointer to a hero - getHeroClass() returns pointer to a hero class
131 lines
2.4 KiB
C++
131 lines
2.4 KiB
C++
/*
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* CFaction.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#include "StdInc.h"
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#include "CFaction.h"
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#include "CTown.h"
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#include "../../VCMI_Lib.h"
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#include "../../texts/CGeneralTextHandler.h"
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VCMI_LIB_NAMESPACE_BEGIN
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CFaction::~CFaction()
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{
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if (town)
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{
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delete town;
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town = nullptr;
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}
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}
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int32_t CFaction::getIndex() const
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{
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return index.getNum();
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}
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int32_t CFaction::getIconIndex() const
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{
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return index.getNum(); //???
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}
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std::string CFaction::getJsonKey() const
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{
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return modScope + ':' + identifier;
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}
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std::string CFaction::getModScope() const
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{
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return modScope;
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}
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void CFaction::registerIcons(const IconRegistar & cb) const
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{
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if(town)
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{
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auto & info = town->clientInfo;
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cb(info.icons[0][0], 0, "ITPT", info.iconLarge[0][0]);
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cb(info.icons[0][1], 0, "ITPT", info.iconLarge[0][1]);
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cb(info.icons[1][0], 0, "ITPT", info.iconLarge[1][0]);
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cb(info.icons[1][1], 0, "ITPT", info.iconLarge[1][1]);
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cb(info.icons[0][0] + 2, 0, "ITPA", info.iconSmall[0][0]);
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cb(info.icons[0][1] + 2, 0, "ITPA", info.iconSmall[0][1]);
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cb(info.icons[1][0] + 2, 0, "ITPA", info.iconSmall[1][0]);
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cb(info.icons[1][1] + 2, 0, "ITPA", info.iconSmall[1][1]);
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cb(index.getNum(), 1, "CPRSMALL", info.towerIconSmall);
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cb(index.getNum(), 1, "TWCRPORT", info.towerIconLarge);
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}
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}
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std::string CFaction::getNameTranslated() const
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{
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return VLC->generaltexth->translate(getNameTextID());
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}
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std::string CFaction::getNameTextID() const
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{
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return TextIdentifier("faction", modScope, identifier, "name").get();
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}
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std::string CFaction::getDescriptionTranslated() const
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{
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return VLC->generaltexth->translate(getDescriptionTextID());
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}
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std::string CFaction::getDescriptionTextID() const
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{
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return TextIdentifier("faction", modScope, identifier, "description").get();
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}
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FactionID CFaction::getId() const
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{
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return FactionID(index);
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}
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FactionID CFaction::getFactionID() const
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{
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return FactionID(index);
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}
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bool CFaction::hasTown() const
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{
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return town != nullptr;
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}
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EAlignment CFaction::getAlignment() const
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{
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return alignment;
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}
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BoatId CFaction::getBoatType() const
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{
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return boatType;
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}
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TerrainId CFaction::getNativeTerrain() const
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{
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return nativeTerrain;
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}
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void CFaction::updateFrom(const JsonNode & data)
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{
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}
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void CFaction::serializeJson(JsonSerializeFormat & handler)
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{
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}
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VCMI_LIB_NAMESPACE_END
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