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vcmi/lib/CArtifactInstance.cpp

180 lines
4.0 KiB
C++

/*
* CArtifactInstance.cpp, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#include "StdInc.h"
#include "CArtifactInstance.h"
#include "ArtifactUtils.h"
#include "CArtHandler.h"
#include "networkPacks/ArtifactLocation.h"
VCMI_LIB_NAMESPACE_BEGIN
void CCombinedArtifactInstance::addPart(CArtifactInstance * art, const ArtifactPosition & slot)
{
auto artInst = static_cast<CArtifactInstance*>(this);
assert(vstd::contains_if(artInst->getType()->getConstituents(),
[=](const CArtifact * partType)
{
return partType->getId() == art->getTypeId();
}));
assert(art->getParentNodes().size() == 1 && art->getParentNodes().front() == art->getType());
partsInfo.emplace_back(art, slot);
artInst->attachTo(*art);
}
bool CCombinedArtifactInstance::isPart(const CArtifactInstance * supposedPart) const
{
if(supposedPart == this)
return true;
for(const PartInfo & constituent : partsInfo)
{
if(constituent.art == supposedPart)
return true;
}
return false;
}
bool CCombinedArtifactInstance::hasParts() const
{
return !partsInfo.empty();
}
const std::vector<CCombinedArtifactInstance::PartInfo> & CCombinedArtifactInstance::getPartsInfo() const
{
return partsInfo;
}
void CCombinedArtifactInstance::addPlacementMap(const CArtifactSet::ArtPlacementMap & placementMap)
{
if(!placementMap.empty())
for(auto & part : partsInfo)
{
if(placementMap.find(part.art) != placementMap.end())
part.slot = placementMap.at(part.art);
}
}
SpellID CScrollArtifactInstance::getScrollSpellID() const
{
auto artInst = static_cast<const CArtifactInstance*>(this);
const auto bonus = artInst->getFirstBonus(Selector::type()(BonusType::SPELL));
if(!bonus)
return SpellID::NONE;
return bonus->subtype.as<SpellID>();
}
void CGrowingArtifactInstance::growingUp()
{
auto artInst = static_cast<CArtifactInstance*>(this);
if(artInst->getType()->isGrowing())
{
auto bonus = std::make_shared<Bonus>();
bonus->type = BonusType::LEVEL_COUNTER;
bonus->val = 1;
bonus->duration = BonusDuration::COMMANDER_KILLED;
artInst->accumulateBonus(bonus);
for(const auto & bonus : artInst->getType()->getBonusesPerLevel())
{
// Every n levels
if(artInst->valOfBonuses(BonusType::LEVEL_COUNTER) % bonus.first == 0)
{
artInst->accumulateBonus(std::make_shared<Bonus>(bonus.second));
}
}
for(const auto & bonus : artInst->getType()->getThresholdBonuses())
{
// At n level
if(artInst->valOfBonuses(BonusType::LEVEL_COUNTER) == bonus.first)
{
artInst->addNewBonus(std::make_shared<Bonus>(bonus.second));
}
}
}
}
void CArtifactInstance::init()
{
// Artifact to be randomized
id = static_cast<ArtifactInstanceID>(ArtifactID::NONE);
setNodeType(ARTIFACT_INSTANCE);
}
CArtifactInstance::CArtifactInstance(const CArtifact * art)
{
init();
setType(art);
}
CArtifactInstance::CArtifactInstance()
{
init();
}
void CArtifactInstance::setType(const CArtifact * art)
{
artTypeID = art->getId();
attachToSource(*art);
}
std::string CArtifactInstance::nodeName() const
{
return "Artifact instance of " + (getType() ? getType()->getJsonKey() : std::string("uninitialized")) + " type";
}
ArtifactID CArtifactInstance::getTypeId() const
{
return artTypeID;
}
const CArtifact * CArtifactInstance::getType() const
{
return artTypeID.toArtifact();
}
ArtifactInstanceID CArtifactInstance::getId() const
{
return id;
}
void CArtifactInstance::setId(ArtifactInstanceID id)
{
this->id = id;
}
bool CArtifactInstance::canBePutAt(const CArtifactSet * artSet, ArtifactPosition slot, bool assumeDestRemoved) const
{
return getType()->canBePutAt(artSet, slot, assumeDestRemoved);
}
bool CArtifactInstance::isCombined() const
{
return getType()->isCombined();
}
bool CArtifactInstance::isScroll() const
{
return getType()->isScroll();
}
void CArtifactInstance::deserializationFix()
{
setType(artTypeID.toArtifact());
for(PartInfo & part : partsInfo)
attachTo(*part.art);
}
VCMI_LIB_NAMESPACE_END