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vcmi/lib/battle/BattleProxy.h
Ivan Savenko 2a05fbdd50 Unified handling of battle sides ID's
- Replaced BattleSide namespace-enum with enum class
- Merged two different BattleSide enum's into one
- Merged BattlePerspective enum into BattleSide enum
- Changed all places that use integers to represent battle side to use
BattleSide enum
- Added BattleSideArray convenience wrapper for std::array that is
always 2-elements in size and allows access to its elements using
BattleSide enum
2024-08-11 20:54:44 +00:00

61 lines
1.7 KiB
C++

/*
* BattleProxy.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include "CBattleInfoCallback.h"
#include "IBattleState.h"
VCMI_LIB_NAMESPACE_BEGIN
class DLL_LINKAGE BattleProxy : public CBattleInfoCallback, public IBattleState
{
public:
using Subject = std::shared_ptr<CBattleInfoCallback>;
BattleProxy(Subject subject_);
~BattleProxy();
//////////////////////////////////////////////////////////////////////////
// IBattleInfo
const IBattleInfo * getBattle() const override;
std::optional<PlayerColor> getPlayerID() const override;
int32_t getActiveStackID() const override;
TStacks getStacksIf(const TStackFilter & predicate) const override;
battle::Units getUnitsIf(const battle::UnitFilter & predicate) const override;
BattleField getBattlefieldType() const override;
TerrainId getTerrainType() const override;
ObstacleCList getAllObstacles() const override;
PlayerColor getSidePlayer(BattleSide side) const override;
const CArmedInstance * getSideArmy(BattleSide side) const override;
const CGHeroInstance * getSideHero(BattleSide side) const override;
ui8 getTacticDist() const override;
BattleSide getTacticsSide() const override;
const CGTownInstance * getDefendedTown() const override;
EWallState getWallState(EWallPart partOfWall) const override;
EGateState getGateState() const override;
uint32_t getCastSpells(BattleSide side) const override;
int32_t getEnchanterCounter(BattleSide side) const override;
const IBonusBearer * getBonusBearer() const override;
protected:
Subject subject;
};
VCMI_LIB_NAMESPACE_END