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mirror of https://github.com/vcmi/vcmi.git synced 2025-01-12 02:28:11 +02:00
vcmi/server
Michał W. Urbańczyk b3234e8bfa * CGameInterface.h/.cpp moved from client project to lib (and, appropriately, to lib subfolder).
* New files in lib: ResourceSet.h/.cpp -> containing new structure for managing resources logic
* Minor changes and fixes
2011-07-05 06:14:07 +00:00
..
vcmi_server break, fix and break and fix - now its fine :) 2008-12-26 15:00:34 +00:00
CGameHandler.cpp * CGameInterface.h/.cpp moved from client project to lib (and, appropriately, to lib subfolder). 2011-07-05 06:14:07 +00:00
CGameHandler.h All multi-hex attacks and shots should now be fully functional. 2011-07-05 06:07:36 +00:00
CVCMIServer.cpp - several changes to get reusable code 2011-04-30 18:16:58 +00:00
CVCMIServer.h A few bug fixes and arious warning fixes: unused code/variables, out of order initializations, ... 2010-10-30 21:53:41 +00:00
Makefile.am - gcc compile fixes 2011-02-28 15:14:26 +00:00
Makefile.in - (linux) fixed searching/loading of scripting libraries 2011-06-28 14:19:16 +00:00
NetPacksServer.cpp Fixed all warnings "take address of temporary". 2011-06-11 04:54:41 +00:00
stdafx.cpp * partially done duel mode 2010-12-22 20:14:40 +00:00
stdafx.h * CThreadHelper.cpp now belongs to VCMI_lib project 2011-02-24 13:57:47 +00:00
VCMI_server.cbp * patch update from Dikamilo 2009-02-08 16:36:53 +00:00
VCMI_server.vcxproj My project files for VC10. 2011-03-17 23:06:48 +00:00