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mirror of https://github.com/vcmi/vcmi.git synced 2025-01-12 02:28:11 +02:00
vcmi/server
Ivan Savenko b4a1a755a4
Merge pull request #3498 from IvanSavenko/simturns_pathfinder
[1.4.3] Fixes for simultaneous turns
2024-01-15 12:00:54 +02:00
..
battles Merge pull request #3467 from dydzio0614/hota-fixes 2024-01-12 21:55:18 +02:00
processors Merge pull request #3498 from IvanSavenko/simturns_pathfinder 2024-01-15 12:00:54 +02:00
queries Allow timer pause pack on opening settings menu in battle 2023-11-27 20:27:10 +02:00
CGameHandler.cpp More human-readable messages for simturns contact attempts 2024-01-13 19:40:19 +02:00
CGameHandler.h Add attribute to always-throwing methods 2024-01-13 19:39:45 +02:00
CMakeLists.txt Moved management of turn order into a new class 2023-08-24 23:34:33 +03:00
CVCMIServer.cpp Block usage of preselected starting heroes for prisons in RMG 2024-01-13 14:08:36 +02:00
CVCMIServer.h possibility to change name 2023-10-13 23:04:35 +02:00
LobbyNetPackVisitors.h Split off some netpack structures into separate files 2023-10-23 13:59:15 +03:00
NetPacksLobbyServer.cpp Disable lobby reconnection logic due to deadlock on shutdown 2023-12-24 22:31:02 +02:00
NetPacksServer.cpp Use variant identifier in netpacks where applicable 2023-11-08 14:00:23 +02:00
ServerNetPackVisitors.h Split off some netpack structures into separate files 2023-10-23 13:59:15 +03:00
ServerSpellCastEnvironment.cpp move SetStackEffect to a separate file 2023-10-24 01:27:52 +03:00
ServerSpellCastEnvironment.h Use optional instead of Json for queries 2023-09-26 13:42:20 +03:00
StdInc.cpp convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
StdInc.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
TurnTimerHandler.cpp Fix possible crash on ending battle via on-timer action 2024-01-04 23:57:59 +02:00
TurnTimerHandler.h propagate turn timer state every second to ensure correct UI 2023-12-22 18:40:28 +02:00
VCMI_server.cbp
VCMI_server.vcxproj