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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-28 08:48:48 +02:00
vcmi/config/heroes
Ivan Savenko 037efdf5fc Improvements to type safety of Identifier class
- Constructor of Identifier from integer is now explicit
- Lobby hero/town selection now uses Identifiers instead of int's
- Removed serialization workaround for hero portraits
- Added dummy objects for custom heroes portraits for ID resolver to use
- HeroInstance now stores portrait ID only in case of custom portrait
- Fixed loading of campaign heroes portraits on RoE maps
2023-10-04 18:05:23 +03:00
..
castle.json vcmi: unify movement 2023-03-16 16:46:41 +03:00
conflux.json vcmi: convert fireWall and landMine 2023-03-31 01:01:25 +03:00
dungeon.json SpellSchool: use identifier instead of int 2023-05-07 20:37:32 +03:00
fortress.json SpellSchool: use identifier instead of int 2023-05-07 20:37:32 +03:00
inferno.json SpellSchool: use identifier instead of int 2023-05-07 20:37:32 +03:00
necropolis.json SpellSchool: use identifier instead of int 2023-05-07 20:37:32 +03:00
portraits.json Improvements to type safety of Identifier class 2023-10-04 18:05:23 +03:00
rampart.json vcmi: unify movement 2023-03-16 16:46:41 +03:00
special.json Fixed Roland's specialty to use Swordsmen instead of Griffins 2023-03-30 12:19:31 +03:00
stronghold.json SpellSchool: use identifier instead of int 2023-05-07 20:37:32 +03:00
tower.json vcmi: convert mysticism to MANA_REGENERATION 2023-03-16 16:46:41 +03:00