mirror of
https://github.com/vcmi/vcmi.git
synced 2024-12-26 22:57:00 +02:00
c7899fc14a
Now vcmi will detect situations when file is present in another mod which is not marked as dependency
232 lines
7.3 KiB
C++
232 lines
7.3 KiB
C++
#include "StdInc.h"
|
|
#include "Filesystem.h"
|
|
|
|
#include "CFileInfo.h"
|
|
|
|
#include "CArchiveLoader.h"
|
|
#include "CFilesystemLoader.h"
|
|
#include "AdapterLoaders.h"
|
|
#include "CZipLoader.h"
|
|
|
|
//For filesystem initialization
|
|
#include "../JsonNode.h"
|
|
#include "../GameConstants.h"
|
|
#include "../VCMIDirs.h"
|
|
#include "../CStopWatch.h"
|
|
|
|
CFilesystemList * CResourceHandler::resourceLoader = nullptr;
|
|
CFilesystemList * CResourceHandler::initialLoader = nullptr;
|
|
std::map<std::string, ISimpleResourceLoader*> CResourceHandler::knownLoaders = std::map<std::string, ISimpleResourceLoader*>();
|
|
|
|
CFilesystemGenerator::CFilesystemGenerator(std::string prefix):
|
|
filesystem(new CFilesystemList()),
|
|
prefix(prefix)
|
|
{
|
|
}
|
|
|
|
CFilesystemGenerator::TLoadFunctorMap CFilesystemGenerator::genFunctorMap()
|
|
{
|
|
TLoadFunctorMap map;
|
|
map["map"] = boost::bind(&CFilesystemGenerator::loadJsonMap, this, _1, _2);
|
|
map["dir"] = boost::bind(&CFilesystemGenerator::loadDirectory, this, _1, _2);
|
|
map["lod"] = boost::bind(&CFilesystemGenerator::loadArchive<EResType::ARCHIVE_LOD>, this, _1, _2);
|
|
map["snd"] = boost::bind(&CFilesystemGenerator::loadArchive<EResType::ARCHIVE_SND>, this, _1, _2);
|
|
map["vid"] = boost::bind(&CFilesystemGenerator::loadArchive<EResType::ARCHIVE_VID>, this, _1, _2);
|
|
map["zip"] = boost::bind(&CFilesystemGenerator::loadZipArchive, this, _1, _2);
|
|
return map;
|
|
}
|
|
|
|
void CFilesystemGenerator::loadConfig(const JsonNode & config)
|
|
{
|
|
for(auto & mountPoint : config.Struct())
|
|
{
|
|
for(auto & entry : mountPoint.second.Vector())
|
|
{
|
|
CStopWatch timer;
|
|
logGlobal->debugStream() << "\t\tLoading resource at " << prefix + entry["path"].String();
|
|
|
|
auto map = genFunctorMap();
|
|
auto functor = map.find(entry["type"].String());
|
|
|
|
if (functor != map.end())
|
|
{
|
|
functor->second(mountPoint.first, entry);
|
|
logGlobal->debugStream() << "Resource loaded in " << timer.getDiff() << " ms.";
|
|
}
|
|
else
|
|
{
|
|
logGlobal->errorStream() << "Unknown filesystem format: " << functor->first;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
CFilesystemList * CFilesystemGenerator::getFilesystem()
|
|
{
|
|
return filesystem;
|
|
}
|
|
|
|
void CFilesystemGenerator::loadDirectory(const std::string &mountPoint, const JsonNode & config)
|
|
{
|
|
std::string URI = prefix + config["path"].String();
|
|
int depth = 16;
|
|
if (!config["depth"].isNull())
|
|
depth = config["depth"].Float();
|
|
|
|
ResourceID resID(URI, EResType::DIRECTORY);
|
|
|
|
for(auto & loader : CResourceHandler::getInitial()->getResourcesWithName(resID))
|
|
{
|
|
auto filename = loader->getResourceName(resID);
|
|
filesystem->addLoader(new CFilesystemLoader(mountPoint, *filename, depth), false);
|
|
}
|
|
}
|
|
|
|
void CFilesystemGenerator::loadZipArchive(const std::string &mountPoint, const JsonNode & config)
|
|
{
|
|
std::string URI = prefix + config["path"].String();
|
|
auto filename = CResourceHandler::getInitial()->getResourceName(ResourceID(URI, EResType::ARCHIVE_ZIP));
|
|
if (filename)
|
|
filesystem->addLoader(new CZipLoader(mountPoint, *filename), false);
|
|
}
|
|
|
|
template<EResType::Type archiveType>
|
|
void CFilesystemGenerator::loadArchive(const std::string &mountPoint, const JsonNode & config)
|
|
{
|
|
std::string URI = prefix + config["path"].String();
|
|
auto filename = CResourceHandler::getInitial()->getResourceName(ResourceID(URI, archiveType));
|
|
if (filename)
|
|
filesystem->addLoader(new CArchiveLoader(mountPoint, *filename), false);
|
|
}
|
|
|
|
void CFilesystemGenerator::loadJsonMap(const std::string &mountPoint, const JsonNode & config)
|
|
{
|
|
std::string URI = prefix + config["path"].String();
|
|
auto filename = CResourceHandler::getInitial()->getResourceName(ResourceID(URI, EResType::TEXT));
|
|
if (filename)
|
|
{
|
|
auto configData = CResourceHandler::getInitial()->load(ResourceID(URI, EResType::TEXT))->readAll();
|
|
const JsonNode config((char*)configData.first.get(), configData.second);
|
|
filesystem->addLoader(new CMappedFileLoader(mountPoint, config), false);
|
|
}
|
|
}
|
|
|
|
void CResourceHandler::clear()
|
|
{
|
|
delete resourceLoader;
|
|
delete initialLoader;
|
|
}
|
|
|
|
void CResourceHandler::initialize()
|
|
{
|
|
//recurse only into specific directories
|
|
auto recurseInDir = [](std::string URI, int depth)
|
|
{
|
|
ResourceID ID(URI, EResType::DIRECTORY);
|
|
|
|
for(auto & loader : initialLoader->getResourcesWithName(ID))
|
|
{
|
|
auto filename = loader->getResourceName(ID);
|
|
if (filename)
|
|
{
|
|
auto dir = new CFilesystemLoader(URI + "/", *filename, depth, true);
|
|
initialLoader->addLoader(dir, false);
|
|
}
|
|
}
|
|
};
|
|
|
|
//temporary filesystem that will be used to initialize main one.
|
|
//used to solve several case-sensivity issues like Mp3 vs MP3
|
|
initialLoader = new CFilesystemList;
|
|
|
|
for (auto & path : VCMIDirs::get().dataPaths())
|
|
initialLoader->addLoader(new CFilesystemLoader("", path, 0, true), false);
|
|
|
|
if (VCMIDirs::get().dataPaths().back() != VCMIDirs::get().userDataPath())
|
|
initialLoader->addLoader(new CFilesystemLoader("", VCMIDirs::get().userDataPath(), 0, true), false);
|
|
|
|
recurseInDir("CONFIG", 0);// look for configs
|
|
recurseInDir("DATA", 0); // look for archives
|
|
//TODO: improve mod loading process so depth 2 will no longer be needed
|
|
recurseInDir("MODS", 2); // look for mods. Depth 2 is required for now but won't cause speed issues if no mods present
|
|
}
|
|
|
|
ISimpleResourceLoader * CResourceHandler::get()
|
|
{
|
|
return get("");
|
|
}
|
|
|
|
ISimpleResourceLoader * CResourceHandler::get(std::string identifier)
|
|
{
|
|
return knownLoaders.at(identifier);
|
|
}
|
|
|
|
ISimpleResourceLoader * CResourceHandler::getInitial()
|
|
{
|
|
assert(initialLoader);
|
|
return initialLoader;
|
|
}
|
|
|
|
void CResourceHandler::load(const std::string &fsConfigURI)
|
|
{
|
|
auto fsConfigData = initialLoader->load(ResourceID(fsConfigURI, EResType::TEXT))->readAll();
|
|
|
|
const JsonNode fsConfig((char*)fsConfigData.first.get(), fsConfigData.second);
|
|
|
|
resourceLoader = new CFilesystemList();
|
|
knownLoaders[""] = resourceLoader;
|
|
addFilesystem("core", createFileSystem("", fsConfig["filesystem"]));
|
|
|
|
// hardcoded system-specific path, may not be inside any of data directories
|
|
resourceLoader->addLoader(new CFilesystemLoader("SAVES/", VCMIDirs::get().userSavePath()), true);
|
|
resourceLoader->addLoader(new CFilesystemLoader("CONFIG/", VCMIDirs::get().userConfigPath()), true);
|
|
}
|
|
|
|
void CResourceHandler::addFilesystem(const std::string & identifier, ISimpleResourceLoader * loader)
|
|
{
|
|
assert(knownLoaders.count(identifier) == 0);
|
|
resourceLoader->addLoader(loader, false);
|
|
knownLoaders[identifier] = loader;
|
|
}
|
|
|
|
ISimpleResourceLoader * CResourceHandler::createFileSystem(const std::string & prefix, const JsonNode &fsConfig)
|
|
{
|
|
CFilesystemGenerator generator(prefix);
|
|
generator.loadConfig(fsConfig);
|
|
return generator.getFilesystem();
|
|
}
|
|
|
|
std::vector<std::string> CResourceHandler::getAvailableMods()
|
|
{
|
|
static const std::string modDir = "MODS/";
|
|
|
|
auto list = initialLoader->getFilteredFiles([](const ResourceID & id) -> bool
|
|
{
|
|
return id.getType() == EResType::DIRECTORY
|
|
&& boost::range::count(id.getName(), '/') == 1
|
|
&& boost::algorithm::starts_with(id.getName(), modDir);
|
|
});
|
|
|
|
//storage for found mods
|
|
std::vector<std::string> foundMods;
|
|
for (auto & entry : list)
|
|
{
|
|
std::string name = entry.getName();
|
|
|
|
name.erase(0, modDir.size()); //Remove path prefix
|
|
|
|
if (name == "WOG") // check if wog is actually present. Hack-ish but better than crash
|
|
{
|
|
if (!initialLoader->existsResource(ResourceID("DATA/ZVS", EResType::DIRECTORY)) &&
|
|
!initialLoader->existsResource(ResourceID("MODS/WOG/DATA/ZVS", EResType::DIRECTORY)))
|
|
{
|
|
continue;
|
|
}
|
|
}
|
|
|
|
if (!name.empty())
|
|
foundMods.push_back(name);
|
|
}
|
|
return foundMods;
|
|
}
|