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117 lines
2.4 KiB
C++
117 lines
2.4 KiB
C++
/*
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* windownewmap.h, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#pragma once
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#include <QDialog>
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#include "../lib/rmg/CMapGenOptions.h"
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namespace Ui
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{
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class WindowNewMap;
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}
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class WindowNewMap : public QDialog
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{
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Q_OBJECT
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const QString newMapWidth = "NewMapWindow/Width";
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const QString newMapHeight = "NewMapWindow/Height";
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const QString newMapTwoLevel = "NewMapWindow/TwoLevel";
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const QString newMapGenerateRandom = "NewMapWindow/GenerateRandom";
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const QString newMapPlayers = "NewMapWindow/Players"; //map index
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const QString newMapCpuPlayers = "NewMapWindow/CpuPlayers"; //map index
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const QString newMapHumanTeams = "NewMapWindow/HumanTeams"; //map index
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const QString newMapCpuTeams = "NewMapWindow/CpuTeams"; //map index
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const QString newMapWaterContent = "NewMapWindow/WaterContent";
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const QString newMapMonsterStrength = "NewMapWindow/MonsterStrength";
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const QString newMapTemplate = "NewMapWindow/Template";
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const QString randomString = "Random";
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const std::map<int, int> players
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{
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{0, CMapGenOptions::RANDOM_SIZE},
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{1, 1},
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{2, 2},
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{3, 3},
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{4, 4},
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{5, 5},
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{6, 6},
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{7, 7},
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{8, 8}
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};
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const std::map<int, int> cpuPlayers
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{
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{0, CMapGenOptions::RANDOM_SIZE},
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{1, 0},
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{2, 1},
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{3, 2},
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{4, 3},
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{5, 4},
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{6, 5},
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{7, 6},
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{8, 7}
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};
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const std::map<int, std::pair<int, int>> mapSizes
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{
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{0, {36, 36}},
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{1, {72, 72}},
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{2, {108, 108}},
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{3, {144, 144}},
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};
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public:
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explicit WindowNewMap(QWidget *parent = nullptr);
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~WindowNewMap();
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private slots:
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void on_cancelButton_clicked();
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void on_okButton_clicked();
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void on_sizeCombo_activated(int index);
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void on_twoLevelCheck_stateChanged(int arg1);
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void on_humanCombo_activated(int index);
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void on_cpuCombo_activated(int index);
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void on_randomMapCheck_stateChanged(int arg1);
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void on_templateCombo_activated(int index);
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void on_widthTxt_textChanged(const QString &arg1);
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void on_heightTxt_textChanged(const QString &arg1);
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void on_checkSeed_toggled(bool checked);
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void on_humanTeamsCombo_activated(int index);
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void on_cpuTeamsCombo_activated(int index);
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private:
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void updateTemplateList();
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void loadUserSettings();
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void saveUserSettings();
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private:
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Ui::WindowNewMap *ui;
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CMapGenOptions mapGenOptions;
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bool randomMap = false;
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};
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