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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-24 08:32:34 +02:00
vcmi/lib/JsonNode.cpp
Arseniy Shestakov 10dbbead2d Fix indentation of logging code and around it
That wouldn't be as big issue if problem affected few files, but it everywhere in codebase.
Fixed it everywhere since in most files that is the only code with wrong indentation.
2016-03-12 04:46:21 +03:00

799 lines
20 KiB
C++

/*
* JsonNode.cpp, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#include "StdInc.h"
#include "JsonNode.h"
#include "ScopeGuard.h"
#include "HeroBonus.h"
#include "filesystem/Filesystem.h"
#include "VCMI_Lib.h" //for identifier resolution
#include "CModHandler.h"
#include "CGeneralTextHandler.h"
#include "JsonDetail.h"
using namespace JsonDetail;
class LibClasses;
class CModHandler;
static const JsonNode nullNode;
std::ostream & operator<<(std::ostream &out, const JsonNode &node)
{
JsonWriter writer(out, node);
return out << "\n";
}
JsonNode::JsonNode(JsonType Type):
type(DATA_NULL)
{
setType(Type);
}
JsonNode::JsonNode(const char *data, size_t datasize):
type(DATA_NULL)
{
JsonParser parser(data, datasize);
*this = parser.parse("<unknown>");
}
JsonNode::JsonNode(ResourceID && fileURI):
type(DATA_NULL)
{
auto file = CResourceHandler::get()->load(fileURI)->readAll();
JsonParser parser(reinterpret_cast<char*>(file.first.get()), file.second);
*this = parser.parse(fileURI.getName());
}
JsonNode::JsonNode(const ResourceID & fileURI):
type(DATA_NULL)
{
auto file = CResourceHandler::get()->load(fileURI)->readAll();
JsonParser parser(reinterpret_cast<char*>(file.first.get()), file.second);
*this = parser.parse(fileURI.getName());
}
JsonNode::JsonNode(ResourceID && fileURI, bool &isValidSyntax):
type(DATA_NULL)
{
auto file = CResourceHandler::get()->load(fileURI)->readAll();
JsonParser parser(reinterpret_cast<char*>(file.first.get()), file.second);
*this = parser.parse(fileURI.getName());
isValidSyntax = parser.isValid();
}
JsonNode::JsonNode(const JsonNode &copy):
type(DATA_NULL),
meta(copy.meta)
{
setType(copy.getType());
switch(type)
{
break; case DATA_NULL:
break; case DATA_BOOL: Bool() = copy.Bool();
break; case DATA_FLOAT: Float() = copy.Float();
break; case DATA_STRING: String() = copy.String();
break; case DATA_VECTOR: Vector() = copy.Vector();
break; case DATA_STRUCT: Struct() = copy.Struct();
}
}
JsonNode::~JsonNode()
{
setType(DATA_NULL);
}
void JsonNode::swap(JsonNode &b)
{
using std::swap;
swap(meta, b.meta);
swap(data, b.data);
swap(type, b.type);
}
JsonNode & JsonNode::operator =(JsonNode node)
{
swap(node);
return *this;
}
bool JsonNode::operator == (const JsonNode &other) const
{
if (getType() == other.getType())
{
switch(type)
{
case DATA_NULL: return true;
case DATA_BOOL: return Bool() == other.Bool();
case DATA_FLOAT: return Float() == other.Float();
case DATA_STRING: return String() == other.String();
case DATA_VECTOR: return Vector() == other.Vector();
case DATA_STRUCT: return Struct() == other.Struct();
}
}
return false;
}
bool JsonNode::operator != (const JsonNode &other) const
{
return !(*this == other);
}
JsonNode::JsonType JsonNode::getType() const
{
return type;
}
void JsonNode::setMeta(std::string metadata, bool recursive)
{
meta = metadata;
if (recursive)
{
switch (type)
{
break; case DATA_VECTOR:
{
for(auto & node : Vector())
{
node.setMeta(metadata);
}
}
break; case DATA_STRUCT:
{
for(auto & node : Struct())
{
node.second.setMeta(metadata);
}
}
}
}
}
void JsonNode::setType(JsonType Type)
{
if (type == Type)
return;
//Reset node to nullptr
if (Type != DATA_NULL)
setType(DATA_NULL);
switch (type)
{
break; case DATA_STRING: delete data.String;
break; case DATA_VECTOR: delete data.Vector;
break; case DATA_STRUCT: delete data.Struct;
break; default:
break;
}
//Set new node type
type = Type;
switch(type)
{
break; case DATA_NULL:
break; case DATA_BOOL: data.Bool = false;
break; case DATA_FLOAT: data.Float = 0;
break; case DATA_STRING: data.String = new std::string();
break; case DATA_VECTOR: data.Vector = new JsonVector();
break; case DATA_STRUCT: data.Struct = new JsonMap();
}
}
bool JsonNode::isNull() const
{
return type == DATA_NULL;
}
void JsonNode::clear()
{
setType(DATA_NULL);
}
bool & JsonNode::Bool()
{
setType(DATA_BOOL);
return data.Bool;
}
double & JsonNode::Float()
{
setType(DATA_FLOAT);
return data.Float;
}
std::string & JsonNode::String()
{
setType(DATA_STRING);
return *data.String;
}
JsonVector & JsonNode::Vector()
{
setType(DATA_VECTOR);
return *data.Vector;
}
JsonMap & JsonNode::Struct()
{
setType(DATA_STRUCT);
return *data.Struct;
}
const bool boolDefault = false;
const bool & JsonNode::Bool() const
{
if (type == DATA_NULL)
return boolDefault;
assert(type == DATA_BOOL);
return data.Bool;
}
const double floatDefault = 0;
const double & JsonNode::Float() const
{
if (type == DATA_NULL)
return floatDefault;
assert(type == DATA_FLOAT);
return data.Float;
}
const std::string stringDefault = std::string();
const std::string & JsonNode::String() const
{
if (type == DATA_NULL)
return stringDefault;
assert(type == DATA_STRING);
return *data.String;
}
const JsonVector vectorDefault = JsonVector();
const JsonVector & JsonNode::Vector() const
{
if (type == DATA_NULL)
return vectorDefault;
assert(type == DATA_VECTOR);
return *data.Vector;
}
const JsonMap mapDefault = JsonMap();
const JsonMap & JsonNode::Struct() const
{
if (type == DATA_NULL)
return mapDefault;
assert(type == DATA_STRUCT);
return *data.Struct;
}
JsonNode & JsonNode::operator[](std::string child)
{
return Struct()[child];
}
const JsonNode & JsonNode::operator[](std::string child) const
{
auto it = Struct().find(child);
if (it != Struct().end())
return it->second;
return nullNode;
}
// to avoid duplicating const and non-const code
template<typename Node>
Node & resolvePointer(Node & in, const std::string & pointer)
{
if (pointer.empty())
return in;
assert(pointer[0] == '/');
size_t splitPos = pointer.find('/', 1);
std::string entry = pointer.substr(1, splitPos -1);
std::string remainer = splitPos == std::string::npos ? "" : pointer.substr(splitPos);
if (in.getType() == JsonNode::DATA_VECTOR)
{
if (entry.find_first_not_of("0123456789") != std::string::npos) // non-numbers in string
throw std::runtime_error("Invalid Json pointer");
if (entry.size() > 1 && entry[0] == '0') // leading zeros are not allowed
throw std::runtime_error("Invalid Json pointer");
size_t index = boost::lexical_cast<size_t>(entry);
if (in.Vector().size() > index)
return in.Vector()[index].resolvePointer(remainer);
}
return in[entry].resolvePointer(remainer);
}
const JsonNode & JsonNode::resolvePointer(const std::string &jsonPointer) const
{
return ::resolvePointer(*this, jsonPointer);
}
JsonNode & JsonNode::resolvePointer(const std::string &jsonPointer)
{
return ::resolvePointer(*this, jsonPointer);
}
///JsonUtils
void JsonUtils::parseTypedBonusShort(const JsonVector& source, Bonus *dest)
{
dest->val = source[1].Float();
resolveIdentifier(source[2],dest->subtype);
dest->additionalInfo = source[3].Float();
dest->duration = Bonus::PERMANENT; //TODO: handle flags (as integer)
dest->turnsRemain = 0;
}
Bonus * JsonUtils::parseBonus (const JsonVector &ability_vec) //TODO: merge with AddAbility, create universal parser for all bonus properties
{
auto b = new Bonus();
std::string type = ability_vec[0].String();
auto it = bonusNameMap.find(type);
if (it == bonusNameMap.end())
{
logGlobal->errorStream() << "Error: invalid ability type " << type;
return b;
}
b->type = it->second;
parseTypedBonusShort(ability_vec, b);
return b;
}
template <typename T>
const T & parseByMap(const std::map<std::string, T> & map, const JsonNode * val, std::string err)
{
static T defaultValue = T();
if (!val->isNull())
{
std::string type = val->String();
auto it = map.find(type);
if (it == map.end())
{
logGlobal->errorStream() << "Error: invalid " << err << type;
return defaultValue;
}
else
{
return it->second;
}
}
else
return defaultValue;
}
void JsonUtils::resolveIdentifier (si32 &var, const JsonNode &node, std::string name)
{
const JsonNode &value = node[name];
if (!value.isNull())
{
switch (value.getType())
{
case JsonNode::DATA_FLOAT:
var = value.Float();
break;
case JsonNode::DATA_STRING:
VLC->modh->identifiers.requestIdentifier(value, [&](si32 identifier)
{
var = identifier;
});
break;
default:
logGlobal->errorStream() << "Error! Wrong identifier used for value of " << name;
}
}
}
void JsonUtils::resolveIdentifier (const JsonNode &node, si32 &var)
{
switch (node.getType())
{
case JsonNode::DATA_FLOAT:
var = node.Float();
break;
case JsonNode::DATA_STRING:
VLC->modh->identifiers.requestIdentifier (node, [&](si32 identifier)
{
var = identifier;
});
break;
default:
logGlobal->errorStream() << "Error! Wrong identifier used for identifier!";
}
}
Bonus * JsonUtils::parseBonus (const JsonNode &ability)
{
auto b = new Bonus();
const JsonNode *value;
std::string type = ability["type"].String();
auto it = bonusNameMap.find(type);
if (it == bonusNameMap.end())
{
logGlobal->errorStream() << "Error: invalid ability type " << type;
return b;
}
b->type = it->second;
resolveIdentifier (b->subtype, ability, "subtype");
b->val = ability["val"].Float();
value = &ability["valueType"];
if (!value->isNull())
b->valType = static_cast<Bonus::ValueType>(parseByMap(bonusValueMap, value, "value type "));
resolveIdentifier (b->additionalInfo, ability, "addInfo");
b->turnsRemain = ability["turns"].Float();
b->sid = ability["sourceID"].Float();
b->description = ability["description"].String();
value = &ability["effectRange"];
if (!value->isNull())
b->effectRange = static_cast<Bonus::LimitEffect>(parseByMap(bonusLimitEffect, value, "effect range "));
value = &ability["duration"];
if (!value->isNull())
{
switch (value->getType())
{
case JsonNode::DATA_STRING:
b->duration = parseByMap(bonusDurationMap, value, "duration type ");
break;
case JsonNode::DATA_VECTOR:
{
ui16 dur = 0;
for (const JsonNode & d : value->Vector())
{
dur |= parseByMap(bonusDurationMap, &d, "duration type ");
}
b->duration = dur;
}
break;
default:
logGlobal->errorStream() << "Error! Wrong bonus duration format.";
}
}
value = &ability["source"];
if (!value->isNull())
b->source = static_cast<Bonus::BonusSource>(parseByMap(bonusSourceMap, value, "source type "));
value = &ability["limiters"];
if (!value->isNull())
{
for (const JsonNode & limiter : value->Vector())
{
switch (limiter.getType())
{
case JsonNode::DATA_STRING: //pre-defined limiters
b->limiter = parseByMap(bonusLimiterMap, &limiter, "limiter type ");
break;
case JsonNode::DATA_STRUCT: //customizable limiters
{
std::shared_ptr<ILimiter> l;
if (limiter["type"].String() == "CREATURE_TYPE_LIMITER")
{
std::shared_ptr<CCreatureTypeLimiter> l2 = std::make_shared<CCreatureTypeLimiter>(); //TODO: How the hell resolve pointer to creature?
const JsonVector vec = limiter["parameters"].Vector();
VLC->modh->identifiers.requestIdentifier("creature", vec[0], [=](si32 creature)
{
l2->setCreature (CreatureID(creature));
});
if (vec.size() > 1)
{
l2->includeUpgrades = vec[1].Bool();
}
else
l2->includeUpgrades = false;
l = l2;
}
if (limiter["type"].String() == "HAS_ANOTHER_BONUS_LIMITER")
{
std::shared_ptr<HasAnotherBonusLimiter> l2 = std::make_shared<HasAnotherBonusLimiter>();
const JsonVector vec = limiter["parameters"].Vector();
std::string anotherBonusType = vec[0].String();
auto it = bonusNameMap.find (anotherBonusType);
if (it == bonusNameMap.end())
{
logGlobal->errorStream() << "Error: invalid ability type " << anotherBonusType;
continue;
}
l2->type = it->second;
if (vec.size() > 1 )
{
resolveIdentifier (vec[1], l2->subtype);
l2->isSubtypeRelevant = true;
}
l = l2;
}
b->addLimiter(l);
}
break;
}
}
}
value = &ability["propagator"];
if (!value->isNull())
b->propagator = parseByMap(bonusPropagatorMap, value, "propagator type ");
return b;
}
//returns first Key with value equal to given one
template<class Key, class Val>
Key reverseMapFirst(const Val & val, const std::map<Key, Val> & map)
{
for(auto it : map)
{
if(it.second == val)
{
return it.first;
}
}
assert(0);
return "";
}
void JsonUtils::unparseBonus( JsonNode &node, const Bonus * bonus )
{
node["type"].String() = reverseMapFirst<std::string, Bonus::BonusType>(bonus->type, bonusNameMap);
node["subtype"].Float() = bonus->subtype;
node["val"].Float() = bonus->val;
node["valueType"].String() = reverseMapFirst<std::string, Bonus::ValueType>(bonus->valType, bonusValueMap);
node["additionalInfo"].Float() = bonus->additionalInfo;
node["turns"].Float() = bonus->turnsRemain;
node["sourceID"].Float() = bonus->source;
node["description"].String() = bonus->description;
node["effectRange"].String() = reverseMapFirst<std::string, Bonus::LimitEffect>(bonus->effectRange, bonusLimitEffect);
node["duration"].String() = reverseMapFirst<std::string, ui16>(bonus->duration, bonusDurationMap);
node["source"].String() = reverseMapFirst<std::string, Bonus::BonusSource>(bonus->source, bonusSourceMap);
if(bonus->limiter)
{
node["limiter"].String() = reverseMapFirst<std::string, TLimiterPtr>(bonus->limiter, bonusLimiterMap);
}
if(bonus->propagator)
{
node["propagator"].String() = reverseMapFirst<std::string, TPropagatorPtr>(bonus->propagator, bonusPropagatorMap);
}
}
void minimizeNode(JsonNode & node, const JsonNode & schema)
{
if (schema["type"].String() == "object")
{
std::set<std::string> foundEntries;
for(auto & entry : schema["required"].Vector())
{
std::string name = entry.String();
foundEntries.insert(name);
minimizeNode(node[name], schema["properties"][name]);
if (vstd::contains(node.Struct(), name) &&
node[name] == schema["properties"][name]["default"])
{
node.Struct().erase(name);
}
}
// erase all unhandled entries
for (auto it = node.Struct().begin(); it != node.Struct().end();)
{
if (!vstd::contains(foundEntries, it->first))
it = node.Struct().erase(it);
else
it++;
}
}
}
void JsonUtils::minimize(JsonNode & node, std::string schemaName)
{
minimizeNode(node, getSchema(schemaName));
}
// FIXME: except for several lines function is identical to minimizeNode. Some way to reduce duplication?
void maximizeNode(JsonNode & node, const JsonNode & schema)
{
// "required" entry can only be found in object/struct
if (schema["type"].String() == "object")
{
std::set<std::string> foundEntries;
// check all required entries that have default version
for(auto & entry : schema["required"].Vector())
{
std::string name = entry.String();
foundEntries.insert(name);
if (node[name].isNull() &&
!schema["properties"][name]["default"].isNull())
{
node[name] = schema["properties"][name]["default"];
}
maximizeNode(node[name], schema["properties"][name]);
}
// erase all unhandled entries
for (auto it = node.Struct().begin(); it != node.Struct().end();)
{
if (!vstd::contains(foundEntries, it->first))
it = node.Struct().erase(it);
else
it++;
}
}
}
void JsonUtils::maximize(JsonNode & node, std::string schemaName)
{
maximizeNode(node, getSchema(schemaName));
}
bool JsonUtils::validate(const JsonNode &node, std::string schemaName, std::string dataName)
{
std::string log = Validation::check(schemaName, node);
if (!log.empty())
{
logGlobal->warnStream() << "Data in " << dataName << " is invalid!";
logGlobal->warnStream() << log;
}
return log.empty();
}
const JsonNode & getSchemaByName(std::string name)
{
// cached schemas to avoid loading json data multiple times
static std::map<std::string, JsonNode> loadedSchemas;
if (vstd::contains(loadedSchemas, name))
return loadedSchemas[name];
std::string filename = "config/schemas/" + name + ".json";
if (CResourceHandler::get()->existsResource(ResourceID(filename)))
{
loadedSchemas[name] = JsonNode(ResourceID(filename));
return loadedSchemas[name];
}
logGlobal->errorStream() << "Error: missing schema with name " << name << "!";
assert(0);
return nullNode;
}
const JsonNode & JsonUtils::getSchema(std::string URI)
{
std::vector<std::string> segments;
size_t posColon = URI.find(':');
size_t posHash = URI.find('#');
assert(posColon != std::string::npos);
std::string protocolName = URI.substr(0, posColon);
std::string filename = URI.substr(posColon + 1, posHash - posColon - 1);
if (protocolName != "vcmi")
{
logGlobal->errorStream() << "Error: unsupported URI protocol for schema: " << segments[0];
return nullNode;
}
// check if json pointer if present (section after hash in string)
if (posHash == std::string::npos || posHash == URI.size() - 1)
return getSchemaByName(filename);
else
return getSchemaByName(filename).resolvePointer(URI.substr(posHash + 1));
}
void JsonUtils::merge(JsonNode & dest, JsonNode & source)
{
if (dest.getType() == JsonNode::DATA_NULL)
{
std::swap(dest, source);
return;
}
switch (source.getType())
{
case JsonNode::DATA_NULL:
{
dest.clear();
break;
}
case JsonNode::DATA_BOOL:
case JsonNode::DATA_FLOAT:
case JsonNode::DATA_STRING:
case JsonNode::DATA_VECTOR:
{
std::swap(dest, source);
break;
}
case JsonNode::DATA_STRUCT:
{
//recursively merge all entries from struct
for(auto & node : source.Struct())
merge(dest[node.first], node.second);
}
}
}
void JsonUtils::mergeCopy(JsonNode & dest, JsonNode source)
{
// uses copy created in stack to safely merge two nodes
merge(dest, source);
}
void JsonUtils::inherit(JsonNode & descendant, const JsonNode & base)
{
JsonNode inheritedNode(base);
merge(inheritedNode,descendant);
descendant.swap(inheritedNode);
}
JsonNode JsonUtils::assembleFromFiles(std::vector<std::string> files)
{
bool isValid;
return assembleFromFiles(files, isValid);
}
JsonNode JsonUtils::assembleFromFiles(std::vector<std::string> files, bool &isValid)
{
isValid = true;
JsonNode result;
for(std::string file : files)
{
bool isValidFile;
JsonNode section(ResourceID(file, EResType::TEXT), isValidFile);
merge(result, section);
isValid |= isValidFile;
}
return result;
}
JsonNode JsonUtils::assembleFromFiles(std::string filename)
{
JsonNode result;
ResourceID resID(filename, EResType::TEXT);
for(auto & loader : CResourceHandler::get()->getResourcesWithName(resID))
{
// FIXME: some way to make this code more readable
auto stream = loader->load(resID);
std::unique_ptr<ui8[]> textData(new ui8[stream->getSize()]);
stream->read(textData.get(), stream->getSize());
JsonNode section((char*)textData.get(), stream->getSize());
merge(result, section);
}
return result;
}