mirror of
https://github.com/vcmi/vcmi.git
synced 2025-12-01 23:12:49 +02:00
64 lines
1.6 KiB
C++
64 lines
1.6 KiB
C++
/*
|
|
* terrainselector.cpp, part of VCMI engine
|
|
*
|
|
* Authors: listed in file AUTHORS in main folder
|
|
*
|
|
* License: GNU General Public License v2.0 or later
|
|
* Full text of license available in license.txt file, in main folder
|
|
*
|
|
*/
|
|
|
|
#include "StdInc.h"
|
|
|
|
#include "terrainselector.h"
|
|
#include "ui_terrainselector.h"
|
|
|
|
#include "../../lib/GameLibrary.h"
|
|
#include "../../lib/TerrainHandler.h"
|
|
|
|
TerrainSelector::TerrainSelector(std::set<TerrainId> & terrains) :
|
|
ui(new Ui::TerrainSelector),
|
|
terrainsSelected(terrains)
|
|
{
|
|
ui->setupUi(this);
|
|
|
|
setWindowTitle(tr("Terrain Selector"));
|
|
|
|
setWindowModality(Qt::ApplicationModal);
|
|
|
|
for(auto const & objectPtr : LIBRARY->terrainTypeHandler->objects)
|
|
{
|
|
auto * item = new QListWidgetItem(QString::fromStdString(objectPtr->getNameTranslated()));
|
|
item->setData(Qt::UserRole, QVariant::fromValue(objectPtr->getIndex()));
|
|
item->setFlags(item->flags() | Qt::ItemIsUserCheckable);
|
|
item->setCheckState(terrains.count(objectPtr->getId()) ? Qt::Checked : Qt::Unchecked);
|
|
ui->listWidgetTerrains->addItem(item);
|
|
}
|
|
|
|
show();
|
|
}
|
|
|
|
void TerrainSelector::showTerrainSelector(std::set<TerrainId> & terrains)
|
|
{
|
|
auto * dialog = new TerrainSelector(terrains);
|
|
dialog->setAttribute(Qt::WA_DeleteOnClose);
|
|
dialog->exec();
|
|
}
|
|
|
|
void TerrainSelector::on_buttonBoxResult_accepted()
|
|
{
|
|
terrainsSelected.clear();
|
|
for(int i = 0; i < ui->listWidgetTerrains->count(); ++i)
|
|
{
|
|
auto * item = ui->listWidgetTerrains->item(i);
|
|
if(item->checkState() == Qt::Checked)
|
|
terrainsSelected.insert(item->data(Qt::UserRole).toInt());
|
|
}
|
|
|
|
close();
|
|
}
|
|
|
|
void TerrainSelector::on_buttonBoxResult_rejected()
|
|
{
|
|
close();
|
|
} |