1
0
mirror of https://github.com/vcmi/vcmi.git synced 2024-12-04 09:42:40 +02:00
vcmi/lib/gameState/HighScore.h
2024-07-29 20:43:41 +02:00

42 lines
748 B
C++

/*
* HighScore.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
VCMI_LIB_NAMESPACE_BEGIN
class DLL_LINKAGE HighScoreParameter
{
public:
int difficulty;
int day;
int townAmount;
bool usedCheat;
bool hasGrail;
bool allEnemiesDefeated;
std::string campaignName;
std::string scenarioName;
std::string playerName;
template <typename Handler> void serialize(Handler &h)
{
h & difficulty;
h & day;
h & townAmount;
h & usedCheat;
h & hasGrail;
h & allEnemiesDefeated;
h & campaignName;
h & scenarioName;
h & playerName;
}
};
VCMI_LIB_NAMESPACE_END