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battles
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Merge pull request #2882 from Nordsoft91/ai-cheating
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2023-09-23 03:21:19 +02:00 |
processors
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Add proper visitation checks for netpacks
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2023-09-26 13:42:20 +03:00 |
queries
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Use optional instead of Json for queries
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2023-09-26 13:42:20 +03:00 |
CGameHandler.cpp
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Add proper visitation checks for netpacks
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2023-09-26 13:42:20 +03:00 |
CGameHandler.h
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Add proper visitation checks for netpacks
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2023-09-26 13:42:20 +03:00 |
CMakeLists.txt
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Moved management of turn order into a new class
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2023-08-24 23:34:33 +03:00 |
CVCMIServer.cpp
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Converted remaining identifier to new system
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2023-08-25 13:38:02 +03:00 |
CVCMIServer.h
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Converted remaining identifier to new system
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2023-08-25 13:38:02 +03:00 |
LobbyNetPackVisitors.h
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rework netpacks to avoid double typeinfo
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2023-02-13 20:26:39 +02:00 |
NetPacksLobbyServer.cpp
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Moved management of turn order into a new class
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2023-08-24 23:34:33 +03:00 |
NetPacksServer.cpp
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Merge pull request #2877 from IvanSavenko/simturn_fixes
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2023-09-20 22:09:25 +03:00 |
ServerNetPackVisitors.h
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Moved management of turn order into a new class
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2023-08-24 23:34:33 +03:00 |
ServerSpellCastEnvironment.cpp
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Use optional instead of Json for queries
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2023-09-26 13:42:20 +03:00 |
ServerSpellCastEnvironment.h
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Use optional instead of Json for queries
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2023-09-26 13:42:20 +03:00 |
StdInc.cpp
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StdInc.h
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Use API identical to std classes where possible
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2023-08-23 16:32:29 +03:00 |
TurnTimerHandler.cpp
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Fixed battle replay
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2023-09-06 16:03:47 +03:00 |
TurnTimerHandler.h
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Added support for concurrent battles to gamestate and server
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2023-09-06 16:03:02 +03:00 |
VCMI_server.cbp
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VCMI_server.vcxproj
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