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b89c951d09
* almost redone treasure chest * working gaining levels for heroes (including dialog with skill selection) * corrected another typo i cr_shots
28 lines
542 B
C++
28 lines
542 B
C++
#ifndef CABILITYHANDLER_H
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#define CABILITYHANDLER_H
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#include <string>
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#include <vector>
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class CDefHandler;
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class CAbility
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{
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public:
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std::string name;
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std::vector <std::string> infoTexts; //0 - basic; 2 - advanced
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int idNumber;
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bool isAllowed; //true if we can use this hero's ability (map information)
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};
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class CAbilityHandler
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{
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public:
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std::vector<CAbility *> abilities;
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CDefHandler * abils32, * abils44, * abils82;
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std::vector<std::string> levels;
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void loadAbilities();
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};
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#endif //CABILITYHANDLER_H
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