mirror of
https://github.com/vcmi/vcmi.git
synced 2024-12-28 23:06:24 +02:00
9ee327c723
- Do not attempt to install mod if it is not available in (known) repo - Go immediately to start game tab if there are no mods to install instead of showing empty tab
362 lines
9.4 KiB
C++
362 lines
9.4 KiB
C++
/*
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* mainwindow_moc.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#include "StdInc.h"
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#include "mainwindow_moc.h"
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#include "ui_mainwindow_moc.h"
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#include <QDir>
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#include "../lib/CConfigHandler.h"
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#include "../lib/VCMIDirs.h"
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#include "../lib/filesystem/Filesystem.h"
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#include "../lib/logging/CBasicLogConfigurator.h"
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#include "../lib/texts/Languages.h"
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#include "../lib/ExceptionsCommon.h"
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#include "updatedialog_moc.h"
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#include "main.h"
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#include "helper.h"
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void MainWindow::load()
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{
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// Set current working dir to executable folder.
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// This is important on Mac for relative paths to work inside DMG.
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QDir::setCurrent(QApplication::applicationDirPath());
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#ifndef VCMI_MOBILE
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console = new CConsoleHandler();
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#endif
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CBasicLogConfigurator logConfig(VCMIDirs::get().userLogsPath() / "VCMI_Launcher_log.txt", console);
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logConfig.configureDefault();
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try
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{
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CResourceHandler::initialize();
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CResourceHandler::load("config/filesystem.json");
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}
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catch (const DataLoadingException & e)
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{
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QMessageBox::critical(this, tr("Error starting executable"), QString::fromStdString(e.what()));
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}
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Helper::loadSettings();
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}
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void MainWindow::computeSidePanelSizes()
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{
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QVector<QToolButton*> widgets = {
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ui->modslistButton,
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ui->settingsButton,
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ui->aboutButton,
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ui->startGameButton
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};
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for(auto & widget : widgets)
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{
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QFontMetrics metrics(widget->font());
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QSize iconSize = widget->iconSize();
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// this is minimal space that is needed for our button to avoid text clipping
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int buttonHeight = iconSize.height() + metrics.height() + 4;
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widget->setMinimumHeight(buttonHeight);
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widget->setMaximumHeight(buttonHeight * 1.2);
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}
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}
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MainWindow::MainWindow(QWidget * parent)
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: QMainWindow(parent), ui(new Ui::MainWindow)
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{
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load(); // load FS before UI
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bool setupCompleted = settings["launcher"]["setupCompleted"].Bool();
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if (!setupCompleted)
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detectPreferredLanguage();
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updateTranslation(); // load translation
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ui->setupUi(this);
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setAcceptDrops(true);
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setWindowIcon(QIcon{":/icons/menu-game.png"});
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ui->modslistButton->setIcon(QIcon{":/icons/menu-mods.png"});
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ui->settingsButton->setIcon(QIcon{":/icons/menu-settings.png"});
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ui->aboutButton->setIcon(QIcon{":/icons/about-project.png"});
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ui->startGameButton->setIcon(QIcon{":/icons/menu-game.png"});
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#ifndef VCMI_MOBILE
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//load window settings
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QSettings s(Ui::teamName, Ui::appName);
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auto size = s.value("MainWindow/Size").toSize();
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if(size.isValid())
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{
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resize(size);
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}
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auto position = s.value("MainWindow/Position").toPoint();
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if(!position.isNull())
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{
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move(position);
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}
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#endif
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computeSidePanelSizes();
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bool h3DataFound = CResourceHandler::get()->existsResource(ResourcePath("DATA/GENRLTXT.TXT"));
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if (h3DataFound && setupCompleted)
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ui->tabListWidget->setCurrentIndex(TabRows::START);
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else
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enterSetup();
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ui->settingsView->setDisplayList();
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if(settings["launcher"]["updateOnStartup"].Bool())
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UpdateDialog::showUpdateDialog(false);
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}
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void MainWindow::detectPreferredLanguage()
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{
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auto preferredLanguages = QLocale::system().uiLanguages();
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std::string selectedLanguage;
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for (auto const & userLang : preferredLanguages)
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{
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logGlobal->info("Preferred language: %s", userLang.toStdString());
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for (auto const & vcmiLang : Languages::getLanguageList())
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if (vcmiLang.tagIETF == userLang.toStdString())
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selectedLanguage = vcmiLang.identifier;
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if (!selectedLanguage.empty())
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{
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logGlobal->info("Selected language: %s", selectedLanguage);
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Settings node = settings.write["general"]["language"];
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node->String() = selectedLanguage;
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return;
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}
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}
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}
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void MainWindow::enterSetup()
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{
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ui->startGameButton->setEnabled(false);
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ui->settingsButton->setEnabled(false);
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ui->aboutButton->setEnabled(false);
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ui->modslistButton->setEnabled(false);
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ui->tabListWidget->setCurrentIndex(TabRows::SETUP);
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}
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void MainWindow::exitSetup(bool goToMods)
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{
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Settings writer = settings.write["launcher"]["setupCompleted"];
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writer->Bool() = true;
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ui->startGameButton->setEnabled(true);
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ui->settingsButton->setEnabled(true);
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ui->aboutButton->setEnabled(true);
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ui->modslistButton->setEnabled(true);
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if (goToMods)
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ui->tabListWidget->setCurrentIndex(TabRows::MODS);
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else
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ui->tabListWidget->setCurrentIndex(TabRows::START);
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}
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void MainWindow::switchToStartTab()
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{
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ui->startGameButton->setEnabled(true);
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ui->startGameButton->setChecked(true);
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ui->tabListWidget->setCurrentIndex(TabRows::START);
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auto* startGameTabWidget = qobject_cast<StartGameTab*>(ui->tabListWidget->widget(TabRows::START));
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if(startGameTabWidget)
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startGameTabWidget->refreshState();
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}
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void MainWindow::switchToModsTab()
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{
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ui->startGameButton->setEnabled(true);
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ui->modslistButton->setChecked(true);
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ui->tabListWidget->setCurrentIndex(TabRows::MODS);
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}
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void MainWindow::changeEvent(QEvent * event)
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{
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if(event->type() == QEvent::LanguageChange)
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{
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ui->retranslateUi(this);
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}
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QMainWindow::changeEvent(event);
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}
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MainWindow::~MainWindow()
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{
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#ifndef VCMI_MOBILE
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//save window settings
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QSettings s(Ui::teamName, Ui::appName);
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s.setValue("MainWindow/Size", size());
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s.setValue("MainWindow/Position", pos());
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#endif
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delete ui;
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}
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void MainWindow::on_startGameButton_clicked()
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{
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switchToStartTab();
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}
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CModListView * MainWindow::getModView()
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{
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return ui->modlistView;
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}
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void MainWindow::on_modslistButton_clicked()
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{
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switchToModsTab();
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}
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void MainWindow::on_settingsButton_clicked()
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{
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ui->startGameButton->setEnabled(true);
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ui->tabListWidget->setCurrentIndex(TabRows::SETTINGS);
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}
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void MainWindow::on_aboutButton_clicked()
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{
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ui->startGameButton->setEnabled(true);
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ui->tabListWidget->setCurrentIndex(TabRows::ABOUT);
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}
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void MainWindow::dragEnterEvent(QDragEnterEvent* event)
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{
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if(event->mimeData()->hasUrls())
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for(const auto & url : event->mimeData()->urls())
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for(const auto & ending : QStringList({".zip", ".h3m", ".h3c", ".vmap", ".vcmp", ".json", ".exe"}))
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if(url.fileName().endsWith(ending, Qt::CaseInsensitive))
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{
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event->acceptProposedAction();
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return;
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}
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}
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void MainWindow::dropEvent(QDropEvent* event)
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{
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const QMimeData* mimeData = event->mimeData();
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if(mimeData->hasUrls())
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{
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const QList<QUrl> urlList = mimeData->urls();
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for (const auto & url : urlList)
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manualInstallFile(url.toLocalFile());
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}
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}
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void MainWindow::manualInstallFile(QString filePath)
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{
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if(filePath.endsWith(".zip", Qt::CaseInsensitive) || filePath.endsWith(".exe", Qt::CaseInsensitive))
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switchToModsTab();
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QString fileName = QFileInfo{filePath}.fileName();
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if(filePath.endsWith(".zip", Qt::CaseInsensitive))
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{
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QString filenameClean = fileName.toLower()
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// mod name currently comes from zip file -> remove suffixes from github zip download
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.replace(QRegularExpression("-[0-9a-f]{40}"), "")
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.replace(QRegularExpression("-vcmi-.+\\.zip"), ".zip")
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.replace("-main.zip", ".zip");
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getModView()->downloadFile(filenameClean, QUrl::fromLocalFile(filePath), "mods");
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}
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else if(filePath.endsWith(".json", Qt::CaseInsensitive))
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{
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QDir configDir(QString::fromStdString(VCMIDirs::get().userConfigPath().string()));
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QStringList configFile = configDir.entryList({fileName}, QDir::Filter::Files); // case insensitive check
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if(!configFile.empty())
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{
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auto dialogResult = QMessageBox::warning(this, tr("Replace config file?"), tr("Do you want to replace %1?").arg(configFile[0]), QMessageBox::Yes | QMessageBox::No, QMessageBox::No);
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if(dialogResult == QMessageBox::Yes)
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{
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const auto configFilePath = configDir.filePath(configFile[0]);
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QFile::remove(configFilePath);
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QFile::copy(filePath, configFilePath);
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// reload settings
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Helper::loadSettings();
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for(const auto widget : qApp->allWidgets())
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if(auto settingsView = qobject_cast<CSettingsView *>(widget))
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settingsView->loadSettings();
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getModView()->reload();
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}
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}
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}
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else
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getModView()->installFiles(QStringList{filePath});
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}
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ETranslationStatus MainWindow::getTranslationStatus()
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{
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QString preferredlanguage = QString::fromStdString(settings["general"]["language"].String());
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QString installedlanguage = QString::fromStdString(settings["session"]["language"].String());
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if (preferredlanguage == installedlanguage)
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return ETranslationStatus::ACTIVE;
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QString modName = getModView()->getTranslationModName(preferredlanguage);
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if (modName.isEmpty())
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return ETranslationStatus::NOT_AVAILABLE;
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if (!getModView()->isModInstalled(modName))
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return ETranslationStatus::NOT_INSTALLLED;
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if (!getModView()->isModEnabled(modName))
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return ETranslationStatus::DISABLED;
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return ETranslationStatus::ACTIVE;
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}
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void MainWindow::updateTranslation()
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{
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#ifdef ENABLE_QT_TRANSLATIONS
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const std::string translationFile = settings["general"]["language"].String()+ ".qm";
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QString translationFileResourcePath = QString{":/translation/%1"}.arg(translationFile.c_str());
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logGlobal->info("Loading translation %s", translationFile);
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if(!QFile::exists(translationFileResourcePath))
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{
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logGlobal->debug("Translation file %s does not exist", translationFileResourcePath.toStdString());
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return;
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}
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if (!translator.load(translationFileResourcePath))
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{
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logGlobal->error("Failed to load translation file %s", translationFileResourcePath.toStdString());
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return;
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}
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if(translationFile == "english.qm")
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{
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// translator doesn't need to be installed for English
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return;
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}
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if (!qApp->installTranslator(&translator))
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{
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logGlobal->error("Failed to install translator for translation file %s", translationFileResourcePath.toStdString());
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}
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#endif
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}
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