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vcmi/client/renderSDL/RenderHandler.cpp

41 lines
994 B
C++

/*
* RenderHandler.cpp, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#include "StdInc.h"
#include "RenderHandler.h"
#include "../render/CAnimation.h"
#include "SDLImage.h"
std::shared_ptr<IImage> RenderHandler::loadImage(const ImagePath & path)
{
return loadImage(path, EImageBlitMode::ALPHA);
}
std::shared_ptr<IImage> RenderHandler::loadImage(const ImagePath & path, EImageBlitMode mode)
{
return std::make_shared<SDLImage>(path, mode);
}
std::shared_ptr<IImage> RenderHandler::createImage(SDL_Surface * source)
{
return std::make_shared<SDLImage>(source, EImageBlitMode::ALPHA);
}
std::shared_ptr<CAnimation> RenderHandler::loadAnimation(const AnimationPath & path)
{
return std::make_shared<CAnimation>(path);
}
std::shared_ptr<CAnimation> RenderHandler::createAnimation()
{
return std::make_shared<CAnimation>();
}