mirror of
https://github.com/vcmi/vcmi.git
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117 lines
2.6 KiB
C++
117 lines
2.6 KiB
C++
/*
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* ServerRunner.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#include "StdInc.h"
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#include "ServerRunner.h"
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#include "../lib/VCMIDirs.h"
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#include "../lib/CThreadHelper.h"
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#include "../server/CVCMIServer.h"
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#ifdef ENABLE_SERVER_PROCESS
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#if BOOST_VERSION >= 108600
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// TODO: upgrade code to use v2 API instead of deprecated v1
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#include <boost/process/v1/child.hpp>
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#include <boost/process/v1/io.hpp>
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#else
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#include <boost/process/child.hpp>
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#include <boost/process/io.hpp>
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#endif
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#endif
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#include <future>
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ServerThreadRunner::ServerThreadRunner() = default;
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ServerThreadRunner::~ServerThreadRunner() = default;
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uint16_t ServerThreadRunner::start(uint16_t cfgport, bool connectToLobby, std::shared_ptr<StartInfo> startingInfo)
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{
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// cfgport may be 0 -- the real port is returned after calling prepare()
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server = std::make_unique<CVCMIServer>(cfgport, true);
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if (startingInfo)
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{
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server->si = startingInfo; //Else use default
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}
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std::promise<uint16_t> promise;
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threadRunLocalServer = boost::thread([this, connectToLobby, &promise]{
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setThreadName("runServer");
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uint16_t port = server->prepare(connectToLobby);
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promise.set_value(port);
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server->run();
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});
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logNetwork->trace("Waiting for server port...");
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auto srvport = promise.get_future().get();
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logNetwork->debug("Server port: %d", srvport);
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return srvport;
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}
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void ServerThreadRunner::shutdown()
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{
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server->setState(EServerState::SHUTDOWN);
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}
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void ServerThreadRunner::wait()
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{
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threadRunLocalServer.join();
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}
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int ServerThreadRunner::exitCode()
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{
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return 0;
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}
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#ifdef ENABLE_SERVER_PROCESS
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ServerProcessRunner::ServerProcessRunner() = default;
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ServerProcessRunner::~ServerProcessRunner() = default;
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void ServerProcessRunner::shutdown()
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{
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child->terminate();
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}
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void ServerProcessRunner::wait()
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{
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child->wait();
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}
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int ServerProcessRunner::exitCode()
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{
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return child->exit_code();
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}
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uint16_t ServerProcessRunner::start(uint16_t port, bool connectToLobby, std::shared_ptr<StartInfo> startingInfo)
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{
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boost::filesystem::path serverPath = VCMIDirs::get().serverPath();
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boost::filesystem::path logPath = VCMIDirs::get().userLogsPath() / "server_log.txt";
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std::vector<std::string> args;
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args.push_back("--port=" + std::to_string(port));
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args.push_back("--run-by-client");
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if(connectToLobby)
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args.push_back("--lobby");
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std::error_code ec;
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child = std::make_unique<boost::process::child>(serverPath, args, ec, boost::process::std_out > logPath);
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if (ec)
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throw std::runtime_error("Failed to start server! Reason: " + ec.message());
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return port;
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}
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#endif
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