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https://github.com/vcmi/vcmi.git
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f2aedabcb3
This one fix issue with map description label #1977
648 lines
14 KiB
C++
648 lines
14 KiB
C++
#include "StdInc.h"
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#include "TextControls.h"
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#include "Buttons.h"
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#include "Images.h"
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#include "../CMessage.h"
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#include "../gui/CGuiHandler.h"
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#include "../../lib/CGeneralTextHandler.h" //for Unicode related stuff
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/*
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* TextControls.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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std::string CLabel::visibleText()
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{
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return text;
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}
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void CLabel::showAll(SDL_Surface * to)
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{
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CIntObject::showAll(to);
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if(!visibleText().empty())
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blitLine(to, pos, visibleText());
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}
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CLabel::CLabel(int x, int y, EFonts Font /*= FONT_SMALL*/, EAlignment Align, const SDL_Color &Color /*= Colors::WHITE*/, const std::string &Text /*= ""*/)
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:CTextContainer(Align, Font, Color), text(Text)
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{
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type |= REDRAW_PARENT;
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autoRedraw = true;
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pos.x += x;
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pos.y += y;
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pos.w = pos.h = 0;
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bg = nullptr;
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if (alignment == TOPLEFT) // causes issues for MIDDLE
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{
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pos.w = graphics->fonts[font]->getStringWidth(visibleText().c_str());
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pos.h = graphics->fonts[font]->getLineHeight();
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}
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}
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Point CLabel::getBorderSize()
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{
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return Point(0, 0);
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}
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std::string CLabel::getText()
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{
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return text;
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}
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void CLabel::setText(const std::string &Txt)
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{
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text = Txt;
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if(autoRedraw)
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{
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if(bg || !parent)
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redraw();
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else
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parent->redraw();
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}
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}
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CMultiLineLabel::CMultiLineLabel(Rect position, EFonts Font, EAlignment Align, const SDL_Color &Color, const std::string &Text):
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CLabel(position.x, position.y, Font, Align, Color, Text),
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visibleSize(0, 0, position.w, position.h)
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{
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pos.w = position.w;
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pos.h = position.h;
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splitText(Text);
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}
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void CMultiLineLabel::setVisibleSize(Rect visibleSize)
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{
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this->visibleSize = visibleSize;
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redraw();
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}
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void CMultiLineLabel::scrollTextBy(int distance)
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{
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scrollTextTo(visibleSize.y + distance);
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}
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void CMultiLineLabel::scrollTextTo(int distance)
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{
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Rect size = visibleSize;
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size.y = distance;
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setVisibleSize(size);
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}
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void CMultiLineLabel::setText(const std::string &Txt)
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{
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splitText(Txt);
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CLabel::setText(Txt);
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}
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void CTextContainer::blitLine(SDL_Surface *to, Rect destRect, std::string what)
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{
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const IFont * f = graphics->fonts[font];
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Point where = destRect.topLeft();
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// input is rect in which given text should be placed
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// calculate proper position for top-left corner of the text
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if (alignment == TOPLEFT)
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{
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where.x += getBorderSize().x;
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where.y += getBorderSize().y;
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}
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if (alignment == CENTER)
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{
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where.x += (int(destRect.w) - int(f->getStringWidth(what))) / 2;
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where.y += (int(destRect.h) - int(f->getLineHeight())) / 2;
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}
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if (alignment == BOTTOMRIGHT)
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{
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where.x += getBorderSize().x + destRect.w - f->getStringWidth(what);
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where.y += getBorderSize().y + destRect.h - f->getLineHeight();
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}
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size_t begin = 0;
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std::string delimeters = "{}";
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size_t currDelimeter = 0;
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do
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{
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size_t end = what.find_first_of(delimeters[currDelimeter % 2], begin);
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if (begin != end)
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{
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std::string toPrint = what.substr(begin, end - begin);
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if (currDelimeter % 2) // Enclosed in {} text - set to yellow
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f->renderTextLeft(to, toPrint, Colors::YELLOW, where);
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else // Non-enclosed text, use default color
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f->renderTextLeft(to, toPrint, color, where);
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begin = end;
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where.x += f->getStringWidth(toPrint);
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}
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currDelimeter++;
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}
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while (begin++ != std::string::npos);
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}
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CTextContainer::CTextContainer(EAlignment alignment, EFonts font, SDL_Color color):
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alignment(alignment),
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font(font),
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color(color)
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{}
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void CMultiLineLabel::showAll(SDL_Surface * to)
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{
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CIntObject::showAll(to);
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const IFont * f = graphics->fonts[font];
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// calculate which lines should be visible
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int totalLines = lines.size();
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int beginLine = visibleSize.y;
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int endLine = getTextLocation().h + visibleSize.y;
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if (beginLine < 0)
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beginLine = 0;
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else
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beginLine /= f->getLineHeight();
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if (endLine < 0)
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endLine = 0;
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else
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endLine /= f->getLineHeight();
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endLine++;
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// and where they should be displayed
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Point lineStart = getTextLocation().topLeft() - visibleSize + Point(0, beginLine * f->getLineHeight());
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Point lineSize = Point(getTextLocation().w, f->getLineHeight());
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CSDL_Ext::CClipRectGuard guard(to, getTextLocation()); // to properly trim text that is too big to fit
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for (int i = beginLine; i < std::min(totalLines, endLine); i++)
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{
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if (!lines[i].empty()) //non-empty line
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blitLine(to, Rect(lineStart, lineSize), lines[i]);
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lineStart.y += f->getLineHeight();
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}
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}
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void CMultiLineLabel::splitText(const std::string &Txt)
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{
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lines.clear();
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const IFont * f = graphics->fonts[font];
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int lineHeight = f->getLineHeight();
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lines = CMessage::breakText(Txt, pos.w, font);
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textSize.y = lineHeight * lines.size();
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textSize.x = 0;
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for(const std::string &line : lines)
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vstd::amax( textSize.x, f->getStringWidth(line.c_str()));
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redraw();
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}
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Rect CMultiLineLabel::getTextLocation()
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{
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// this method is needed for vertical alignment alignment of text
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// when height of available text is smaller than height of widget
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// in this case - we should add proper offset to display text at required position
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if (pos.h <= textSize.y)
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return pos;
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Point textSize(pos.w, graphics->fonts[font]->getLineHeight() * lines.size());
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Point textOffset(pos.w - textSize.x, pos.h - textSize.y);
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switch(alignment)
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{
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case TOPLEFT: return Rect(pos.topLeft(), textSize);
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case CENTER: return Rect(pos.topLeft() + textOffset / 2, textSize);
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case BOTTOMRIGHT: return Rect(pos.topLeft() + textOffset, textSize);
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}
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assert(0);
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return Rect();
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}
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CLabelGroup::CLabelGroup(EFonts Font, EAlignment Align, const SDL_Color &Color):
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font(Font), align(Align), color(Color)
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{}
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void CLabelGroup::add(int x, int y, const std::string &text)
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{
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OBJ_CONSTRUCTION_CAPTURING_ALL;
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new CLabel(x, y, font, align, color, text);
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}
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CTextBox::CTextBox(std::string Text, const Rect &rect, int SliderStyle, EFonts Font /*= FONT_SMALL*/, EAlignment Align /*= TOPLEFT*/, const SDL_Color &Color /*= Colors::WHITE*/):
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sliderStyle(SliderStyle),
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slider(nullptr)
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{
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OBJ_CONSTRUCTION_CAPTURING_ALL;
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label = new CMultiLineLabel(rect, Font, Align, Color);
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type |= REDRAW_PARENT;
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pos.x += rect.x;
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pos.y += rect.y;
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pos.h = rect.h;
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pos.w = rect.w;
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assert(pos.w >= 40); //we need some space
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setText(Text);
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}
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void CTextBox::sliderMoved(int to)
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{
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label->scrollTextTo(to);
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}
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void CTextBox::resize(Point newSize)
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{
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pos.w = newSize.x;
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pos.h = newSize.y;
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label->pos.w = pos.w;
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label->pos.h = pos.h;
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if (slider)
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vstd::clear_pointer(slider); // will be recreated if needed later
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setText(label->getText()); // force refresh
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}
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void CTextBox::setText(const std::string &text)
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{
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label->pos.w = pos.w; // reset to default before textSize.y check
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label->setText(text);
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if(label->textSize.y <= label->pos.h && slider)
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{
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// slider is no longer needed
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vstd::clear_pointer(slider);
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}
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else if(slider)
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{
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// decrease width again if slider still used
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label->pos.w = pos.w - 32;
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label->setText(text);
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}
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else if(label->textSize.y > label->pos.h)
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{
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// create slider and update widget
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label->pos.w = pos.w - 32;
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label->setText(text);
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OBJ_CONSTRUCTION_CAPTURING_ALL;
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slider = new CSlider(Point(pos.w - 32, 0), pos.h, std::bind(&CTextBox::sliderMoved, this, _1),
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label->pos.h, label->textSize.y, 0, false, CSlider::EStyle(sliderStyle));
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slider->setScrollStep(graphics->fonts[label->font]->getLineHeight());
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}
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}
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void CGStatusBar::setText(const std::string & Text)
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{
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if(!textLock)
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CLabel::setText(Text);
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}
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void CGStatusBar::clear()
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{
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setText("");
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}
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CGStatusBar::CGStatusBar(CPicture *BG, EFonts Font /*= FONT_SMALL*/, EAlignment Align /*= CENTER*/, const SDL_Color &Color /*= Colors::WHITE*/)
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: CLabel(BG->pos.x, BG->pos.y, Font, Align, Color, "")
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{
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init();
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bg = BG;
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addChild(bg);
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pos = bg->pos;
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getBorderSize();
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textLock = false;
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}
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CGStatusBar::CGStatusBar(int x, int y, std::string name/*="ADROLLVR.bmp"*/, int maxw/*=-1*/)
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: CLabel(x, y, FONT_SMALL, CENTER)
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{
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OBJ_CONSTRUCTION_CAPTURING_ALL;
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init();
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bg = new CPicture(name);
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pos = bg->pos;
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if((unsigned int)maxw < pos.w)
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{
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vstd::amin(pos.w, maxw);
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bg->srcRect = new Rect(0, 0, maxw, pos.h);
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}
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textLock = false;
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}
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CGStatusBar::~CGStatusBar()
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{
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GH.statusbar = oldStatusBar;
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}
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void CGStatusBar::show(SDL_Surface * to)
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{
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showAll(to);
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}
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void CGStatusBar::init()
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{
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oldStatusBar = GH.statusbar;
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GH.statusbar = this;
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}
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Point CGStatusBar::getBorderSize()
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{
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//Width of borders where text should not be printed
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static const Point borderSize(5,1);
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switch(alignment)
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{
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case TOPLEFT: return Point(borderSize.x, borderSize.y);
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case CENTER: return Point(pos.w/2, pos.h/2);
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case BOTTOMRIGHT: return Point(pos.w - borderSize.x, pos.h - borderSize.y);
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}
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assert(0);
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return Point();
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}
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void CGStatusBar::lock(bool shouldLock)
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{
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textLock = shouldLock;
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}
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CTextInput::CTextInput(const Rect &Pos, EFonts font, const CFunctionList<void(const std::string &)> &CB):
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CLabel(Pos.x, Pos.y, font, CENTER),
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cb(CB)
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{
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type |= REDRAW_PARENT;
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focus = false;
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pos.h = Pos.h;
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pos.w = Pos.w;
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captureAllKeys = true;
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bg = nullptr;
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addUsedEvents(LCLICK | KEYBOARD | TEXTINPUT);
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giveFocus();
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}
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CTextInput::CTextInput( const Rect &Pos, const Point &bgOffset, const std::string &bgName, const CFunctionList<void(const std::string &)> &CB )
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:cb(CB)
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{
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focus = false;
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pos += Pos;
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captureAllKeys = true;
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OBJ_CONSTRUCTION;
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bg = new CPicture(bgName, bgOffset.x, bgOffset.y);
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addUsedEvents(LCLICK | KEYBOARD | TEXTINPUT);
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giveFocus();
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}
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CTextInput::CTextInput(const Rect &Pos, SDL_Surface *srf)
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{
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focus = false;
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pos += Pos;
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captureAllKeys = true;
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OBJ_CONSTRUCTION;
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bg = new CPicture(Pos, 0, true);
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Rect hlp = Pos;
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if(srf)
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CSDL_Ext::blitSurface(srf, &hlp, *bg, nullptr);
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else
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SDL_FillRect(*bg, nullptr, 0);
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pos.w = bg->pos.w;
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pos.h = bg->pos.h;
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bg->pos = pos;
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addUsedEvents(LCLICK | KEYBOARD | TEXTINPUT);
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giveFocus();
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}
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void CTextInput::focusGot()
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{
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CSDL_Ext::startTextInput(&pos);
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}
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void CTextInput::focusLost()
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{
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CSDL_Ext::stopTextInput();
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}
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std::string CTextInput::visibleText()
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{
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return focus ? text + newText + "_" : text;
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}
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void CTextInput::clickLeft( tribool down, bool previousState )
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{
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if(down && !focus)
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giveFocus();
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}
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void CTextInput::keyPressed( const SDL_KeyboardEvent & key )
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{
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if(!focus || key.state != SDL_PRESSED)
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return;
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if(key.keysym.sym == SDLK_TAB)
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{
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moveFocus();
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GH.breakEventHandling();
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return;
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}
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bool redrawNeeded = false;
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#ifdef VCMI_SDL1
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std::string oldText = text;
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#endif // 0
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switch(key.keysym.sym)
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{
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case SDLK_DELETE: // have index > ' ' so it won't be filtered out by default section
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return;
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case SDLK_BACKSPACE:
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if(!newText.empty())
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{
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Unicode::trimRight(newText);
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redrawNeeded = true;
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}
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else if(!text.empty())
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{
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Unicode::trimRight(text);
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redrawNeeded = true;
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}
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break;
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default:
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#ifdef VCMI_SDL1
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if (key.keysym.unicode < ' ')
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return;
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else
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{
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text += key.keysym.unicode; //TODO 16-/>8
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redrawNeeded = true;
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}
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#endif // 0
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break;
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}
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#ifdef VCMI_SDL1
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filters(text, oldText);
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#endif // 0
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if (redrawNeeded)
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{
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redraw();
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cb(text);
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}
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}
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void CTextInput::setText( const std::string &nText, bool callCb )
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{
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CLabel::setText(nText);
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if(callCb)
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cb(text);
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}
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bool CTextInput::captureThisEvent(const SDL_KeyboardEvent & key)
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{
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if(key.keysym.sym == SDLK_RETURN || key.keysym.sym == SDLK_KP_ENTER)
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return false;
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#ifdef VCMI_SDL1
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//this should allow all non-printable keys to go through (for example arrows)
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if (key.keysym.unicode < ' ')
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return false;
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return true;
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#else
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return false;
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#endif
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}
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#ifndef VCMI_SDL1
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void CTextInput::textInputed(const SDL_TextInputEvent & event)
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{
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if(!focus)
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return;
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std::string oldText = text;
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text += event.text;
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filters(text,oldText);
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if (text != oldText)
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{
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redraw();
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cb(text);
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}
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newText = "";
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}
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void CTextInput::textEdited(const SDL_TextEditingEvent & event)
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{
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if(!focus)
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return;
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newText = event.text;
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redraw();
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cb(text+newText);
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}
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#endif
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void CTextInput::filenameFilter(std::string & text, const std::string &)
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{
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static const std::string forbiddenChars = "<>:\"/\\|?*\r\n"; //if we are entering a filename, some special characters won't be allowed
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size_t pos;
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while ((pos = text.find_first_of(forbiddenChars)) != std::string::npos)
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text.erase(pos, 1);
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|
}
|
|
|
|
void CTextInput::numberFilter(std::string & text, const std::string & oldText, int minValue, int maxValue)
|
|
{
|
|
assert(minValue < maxValue);
|
|
|
|
if (text.empty())
|
|
text = "0";
|
|
|
|
size_t pos = 0;
|
|
if (text[0] == '-') //allow '-' sign as first symbol only
|
|
pos++;
|
|
|
|
while (pos < text.size())
|
|
{
|
|
if (text[pos] < '0' || text[pos] > '9')
|
|
{
|
|
text = oldText;
|
|
return; //new text is not number.
|
|
}
|
|
pos++;
|
|
}
|
|
try
|
|
{
|
|
int value = boost::lexical_cast<int>(text);
|
|
if (value < minValue)
|
|
text = boost::lexical_cast<std::string>(minValue);
|
|
else if (value > maxValue)
|
|
text = boost::lexical_cast<std::string>(maxValue);
|
|
}
|
|
catch(boost::bad_lexical_cast &)
|
|
{
|
|
//Should never happen. Unless I missed some cases
|
|
logGlobal->warnStream() << "Warning: failed to convert "<< text << " to number!";
|
|
text = oldText;
|
|
}
|
|
}
|
|
|
|
CFocusable::CFocusable()
|
|
{
|
|
focusables.push_back(this);
|
|
}
|
|
|
|
CFocusable::~CFocusable()
|
|
{
|
|
if(inputWithFocus == this)
|
|
{
|
|
focusLost();
|
|
inputWithFocus = nullptr;
|
|
}
|
|
|
|
focusables -= this;
|
|
}
|
|
void CFocusable::giveFocus()
|
|
{
|
|
if(inputWithFocus)
|
|
{
|
|
inputWithFocus->focus = false;
|
|
inputWithFocus->focusLost();
|
|
inputWithFocus->redraw();
|
|
}
|
|
|
|
focus = true;
|
|
inputWithFocus = this;
|
|
focusGot();
|
|
redraw();
|
|
}
|
|
|
|
void CFocusable::moveFocus()
|
|
{
|
|
auto i = vstd::find(focusables, this),
|
|
ourIt = i;
|
|
for(i++; i != ourIt; i++)
|
|
{
|
|
if(i == focusables.end())
|
|
i = focusables.begin();
|
|
|
|
if((*i)->active)
|
|
{
|
|
(*i)->giveFocus();
|
|
break;;
|
|
}
|
|
}
|
|
}
|