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vcmi/lib/CObstacleInstance.h
beegee1 7f04ed990b Major refactoring. First part: BattleInterface
Introduction of pre compiled headers,...
2011-12-13 21:23:17 +00:00

12 lines
272 B
C++

#pragma once
struct DLL_LINKAGE CObstacleInstance
{
int uniqueID;
int ID; //ID of obstacle (defines type of it)
int pos; //position on battlefield
template <typename Handler> void serialize(Handler &h, const int version)
{
h & ID & pos & uniqueID;
}
};