mirror of
https://github.com/vcmi/vcmi.git
synced 2024-12-22 22:13:35 +02:00
a1a5bc28c2
Mixed line endings cause problems when exporting patches with git-format-patch and then trying to "git am" a patch with mixed and non-matching line endings. In such a situation git will fail to apply the patch. This commit runs the dos2unix tools on the remaining files with CRLF (\r\n) line endings to convert them to line-feeds (\n) only. Files that are Windows specific like *.vcxproj and *.props files were not converted. Closes: #3073
63 lines
1.3 KiB
C++
63 lines
1.3 KiB
C++
/*
|
|
* MapRendererContext.h, part of VCMI engine
|
|
*
|
|
* Authors: listed in file AUTHORS in main folder
|
|
*
|
|
* License: GNU General Public License v2.0 or later
|
|
* Full text of license available in license.txt file, in main folder
|
|
*
|
|
*/
|
|
#pragma once
|
|
|
|
#include "../lib/GameConstants.h"
|
|
#include "../lib/int3.h"
|
|
|
|
VCMI_LIB_NAMESPACE_BEGIN
|
|
struct ObjectPosInfo;
|
|
class CGObjectInstance;
|
|
VCMI_LIB_NAMESPACE_END
|
|
|
|
class IMapRendererContext;
|
|
|
|
// from VwSymbol.def
|
|
enum class EWorldViewIcon
|
|
{
|
|
TOWN = 0,
|
|
HERO = 1,
|
|
ARTIFACT = 2,
|
|
TELEPORT = 3,
|
|
GATE = 4,
|
|
MINE_WOOD = 5,
|
|
MINE_MERCURY = 6,
|
|
MINE_STONE = 7,
|
|
MINE_SULFUR = 8,
|
|
MINE_CRYSTAL = 9,
|
|
MINE_GEM = 10,
|
|
MINE_GOLD = 11,
|
|
RES_WOOD = 12,
|
|
RES_MERCURY = 13,
|
|
RES_STONE = 14,
|
|
RES_SULFUR = 15,
|
|
RES_CRYSTAL = 16,
|
|
RES_GEM = 17,
|
|
RES_GOLD = 18,
|
|
|
|
ICONS_PER_PLAYER = 19,
|
|
ICONS_TOTAL = 19 * 9 // 8 players + neutral set at the end
|
|
};
|
|
|
|
struct MapRendererContextState
|
|
{
|
|
public:
|
|
MapRendererContextState();
|
|
|
|
using MapObject = ObjectInstanceID;
|
|
using MapObjectsList = std::vector<MapObject>;
|
|
|
|
boost::multi_array<MapObjectsList, 3> objects;
|
|
|
|
void addObject(const CGObjectInstance * object);
|
|
void addMovingObject(const CGObjectInstance * object, const int3 & tileFrom, const int3 & tileDest);
|
|
void removeObject(const CGObjectInstance * object);
|
|
};
|