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117 lines
3.2 KiB
C++
117 lines
3.2 KiB
C++
/*
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* Updaters.h, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#pragma once
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#include "Bonus.h"
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VCMI_LIB_NAMESPACE_BEGIN
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extern DLL_LINKAGE const std::map<std::string, TUpdaterPtr> bonusUpdaterMap;
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// observers for updating bonuses based on certain events (e.g. hero gaining level)
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class DLL_LINKAGE IUpdater
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{
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public:
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virtual ~IUpdater() = default;
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virtual std::shared_ptr<Bonus> createUpdatedBonus(const std::shared_ptr<Bonus> & b, const CBonusSystemNode & context) const;
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virtual std::string toString() const;
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virtual JsonNode toJsonNode() const;
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template <typename Handler> void serialize(Handler & h, const int version)
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{
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}
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};
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class DLL_LINKAGE GrowsWithLevelUpdater : public IUpdater
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{
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public:
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int valPer20 = 0;
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int stepSize = 1;
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GrowsWithLevelUpdater() = default;
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GrowsWithLevelUpdater(int valPer20, int stepSize = 1);
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template <typename Handler> void serialize(Handler & h, const int version)
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{
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h & static_cast<IUpdater &>(*this);
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h & valPer20;
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h & stepSize;
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}
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std::shared_ptr<Bonus> createUpdatedBonus(const std::shared_ptr<Bonus> & b, const CBonusSystemNode & context) const override;
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virtual std::string toString() const override;
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virtual JsonNode toJsonNode() const override;
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};
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class DLL_LINKAGE TimesHeroLevelUpdater : public IUpdater
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{
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public:
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template <typename Handler> void serialize(Handler & h, const int version)
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{
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h & static_cast<IUpdater &>(*this);
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}
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std::shared_ptr<Bonus> createUpdatedBonus(const std::shared_ptr<Bonus> & b, const CBonusSystemNode & context) const override;
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virtual std::string toString() const override;
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virtual JsonNode toJsonNode() const override;
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};
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class DLL_LINKAGE TimesStackLevelUpdater : public IUpdater
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{
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public:
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template <typename Handler> void serialize(Handler & h, const int version)
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{
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h & static_cast<IUpdater &>(*this);
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}
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std::shared_ptr<Bonus> createUpdatedBonus(const std::shared_ptr<Bonus> & b, const CBonusSystemNode & context) const override;
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virtual std::string toString() const override;
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virtual JsonNode toJsonNode() const override;
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};
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class DLL_LINKAGE ArmyMovementUpdater : public IUpdater
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{
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public:
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si32 base;
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si32 divider;
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si32 multiplier;
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si32 max;
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ArmyMovementUpdater();
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ArmyMovementUpdater(int base, int divider, int multiplier, int max);
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template <typename Handler> void serialize(Handler & h, const int version)
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{
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h & static_cast<IUpdater &>(*this);
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h & base;
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h & divider;
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h & multiplier;
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h & max;
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}
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std::shared_ptr<Bonus> createUpdatedBonus(const std::shared_ptr<Bonus> & b, const CBonusSystemNode & context) const override;
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virtual std::string toString() const override;
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virtual JsonNode toJsonNode() const override;
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};
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class DLL_LINKAGE OwnerUpdater : public IUpdater
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{
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public:
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template <typename Handler> void serialize(Handler& h, const int version)
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{
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h & static_cast<IUpdater &>(*this);
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}
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std::shared_ptr<Bonus> createUpdatedBonus(const std::shared_ptr<Bonus>& b, const CBonusSystemNode& context) const override;
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virtual std::string toString() const override;
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virtual JsonNode toJsonNode() const override;
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};
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VCMI_LIB_NAMESPACE_END |