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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-28 23:06:24 +02:00
vcmi/client/gui
2023-07-18 17:31:21 +03:00
..
CGuiHandler.cpp Replaced SDL user events list with dispatching of arbitrary functors 2023-06-26 21:51:10 +03:00
CGuiHandler.h Replaced SDL user events list with dispatching of arbitrary functors 2023-06-26 21:51:10 +03:00
CIntObject.cpp Fix shortcuts not working sometimes 2023-07-15 16:09:44 +03:00
CIntObject.h Replaced clickLeft with clickPressed clickReleased methods 2023-07-08 14:33:04 +03:00
CursorHandler.cpp Allow defining default values of settings per platform 2023-06-21 10:55:30 +03:00
CursorHandler.h Show cursor (including attack direction) when swiping in battle 2023-06-05 19:20:18 +03:00
EventDispatcher.cpp Workaround for false double-clicking of elements in hero/town lists 2023-07-17 17:40:28 +03:00
EventDispatcher.h Replaced clickLeft with clickPressed clickReleased methods 2023-07-08 14:33:04 +03:00
EventsReceiver.cpp Rename panning->gesturing for consistency 2023-06-20 19:58:05 +03:00
EventsReceiver.h Replaced clickLeft with clickPressed clickReleased methods 2023-07-08 14:33:04 +03:00
FramerateManager.cpp FramerateManager now uses chrono instead of SDL_Ticks 2023-05-14 22:22:37 +03:00
FramerateManager.h FramerateManager now uses chrono instead of SDL_Ticks 2023-05-14 22:22:37 +03:00
InterfaceObjectConfigurable.cpp Replaced CIntObject::type bitfield with bool's. Added input blocking. 2023-07-03 19:24:12 +03:00
InterfaceObjectConfigurable.h Do not show desktop-only options on mobile systems 2023-05-19 23:19:43 +03:00
MouseButton.h Merged two mouse button enums 2023-02-03 11:39:40 +02:00
Shortcut.h Implemented zoom reset shortcut (backspace) 2023-05-17 14:54:19 +03:00
ShortcutHandler.cpp Implemented zoom reset shortcut (backspace) 2023-05-17 14:54:19 +03:00
ShortcutHandler.h Use more descriptive names for hotkeys 2023-05-01 17:59:20 +03:00
TextAlignment.h Removed remaining parts of Geomeotries.h/cpp 2023-01-20 16:11:43 +02:00
WindowHandler.cpp Implemented lazy totalRedraw to prevent multiple redraws on single frame 2023-07-18 17:31:21 +03:00
WindowHandler.h Implemented lazy totalRedraw to prevent multiple redraws on single frame 2023-07-18 17:31:21 +03:00