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bc114a89f443c20e281eacdb175c70287fa529c2
vcmi
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client
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CCreatureAnimation.cpp
beegee1
f3b5ede486
* Fixed the jumping creature animation bug when a unit isn't fully display at the battle screen. The upper creature turret moved (randomly) from left to right during battle and wasn't displayed at the correct x position.
2011-05-11 16:08:37 +00:00
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