mirror of
https://github.com/vcmi/vcmi.git
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176 lines
3.2 KiB
C++
176 lines
3.2 KiB
C++
/*
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* CQuery.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#include "StdInc.h"
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#include "CQuery.h"
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#include "QueriesProcessor.h"
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#include "../CGameHandler.h"
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#include "../../lib/networkPacks/PacksForServer.h"
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std::ostream & operator<<(std::ostream & out, const CQuery & query)
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{
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return out << query.toString();
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}
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std::ostream & operator<<(std::ostream & out, QueryPtr query)
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{
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return out << "[" << query.get() << "] " << query->toString();
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}
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CQuery::CQuery(CGameHandler * gameHandler)
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: owner(gameHandler->queries.get())
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, gh(gameHandler)
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{
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static QueryID QID = QueryID(0);
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queryID = ++QID;
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logGlobal->trace("Created a new query with id %d", queryID);
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}
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CQuery::~CQuery()
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{
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logGlobal->trace("Destructed the query with id %d", queryID);
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}
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void CQuery::addPlayer(PlayerColor color)
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{
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if(color.isValidPlayer())
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players.push_back(color);
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}
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std::string CQuery::toString() const
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{
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const auto size = players.size();
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const std::string plural = size > 1 ? "s" : "";
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std::string names;
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for(size_t i = 0; i < size; i++)
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{
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names += boost::to_upper_copy<std::string>(players[i].toString());
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if(i < size - 2)
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names += ", ";
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else if(size > 1 && i == size - 2)
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names += " and ";
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}
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std::string ret = boost::str(boost::format("A query of type '%s' and qid = %d affecting player%s %s")
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% typeid(*this).name()
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% queryID
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% plural
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% names
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);
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return ret;
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}
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bool CQuery::endsByPlayerAnswer() const
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{
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return false;
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}
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void CQuery::onRemoval(PlayerColor color)
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{
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}
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bool CQuery::blocksPack(const CPackForServer * pack) const
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{
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return false;
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}
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void CQuery::notifyObjectAboutRemoval(const CGObjectInstance * visitedObject, const CGHeroInstance * visitingHero) const
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{
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}
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void CQuery::onExposure(QueryPtr topQuery)
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{
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logGlobal->trace("Exposed query with id %d", queryID);
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owner->popQuery(*this);
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}
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void CQuery::onAdding(PlayerColor color)
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{
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}
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void CQuery::onAdded(PlayerColor color)
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{
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}
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void CQuery::setReply(std::optional<int32_t> reply)
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{
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}
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bool CQuery::blockAllButReply(const CPackForServer * pack) const
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{
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//We accept only query replies from correct player
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if(auto reply = dynamic_cast<const QueryReply*>(pack))
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return !vstd::contains(players, reply->player);
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return true;
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}
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CDialogQuery::CDialogQuery(CGameHandler * owner):
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CQuery(owner)
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{
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}
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bool CDialogQuery::endsByPlayerAnswer() const
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{
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return true;
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}
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bool CDialogQuery::blocksPack(const CPackForServer * pack) const
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{
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return blockAllButReply(pack);
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}
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void CDialogQuery::setReply(std::optional<int32_t> reply)
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{
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if(reply.has_value())
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answer = *reply;
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}
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CGenericQuery::CGenericQuery(CGameHandler * gh, PlayerColor color, std::function<void(std::optional<int32_t>)> Callback):
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CQuery(gh), callback(Callback)
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{
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addPlayer(color);
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}
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bool CGenericQuery::blocksPack(const CPackForServer * pack) const
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{
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return blockAllButReply(pack);
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}
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bool CGenericQuery::endsByPlayerAnswer() const
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{
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return true;
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}
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void CGenericQuery::onExposure(QueryPtr topQuery)
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{
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//do nothing
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}
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void CGenericQuery::setReply(std::optional<int32_t> reply)
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{
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this->reply = reply;
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}
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void CGenericQuery::onRemoval(PlayerColor color)
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{
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callback(reply);
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}
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