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d6b9fa8fbd
- Removed CPlayerInterface::pim since this lock does not actually protects LOCPLINT but rather entire game UI state - added more logical CGuiHandler::interfaceLock - interface lock is now non-recursive and is locked only once by initial caller that want to access GUI |
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Bug_Reporting_Guidelines.md | ||
Cheat_Codes.md | ||
Game_Mechanics.md | ||
Installation_Android.md | ||
Installation_iOS.md | ||
Installation_Linux.md | ||
Installation_macOS.md | ||
Installation_Windows.md | ||
Manual.md | ||
Privacy_Policy.md |