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vcmi/client/globalLobby/GlobalLobbyObserver.h

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641 B
C++

/*
* GlobalLobbyObserver.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
struct GlobalLobbyAccount;
struct GlobalLobbyRoom;
/// Interface for windows that want to receive updates whenever state of global lobby changes
class GlobalLobbyObserver
{
public:
virtual void onActiveAccounts(const std::vector<GlobalLobbyAccount> & accounts) {}
virtual void onActiveGameRooms(const std::vector<GlobalLobbyRoom> & rooms) {}
virtual ~GlobalLobbyObserver() = default;
};