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vcmi/hch/CObjectHandler.cpp
mateuszb c18e4573f1 * small improvements
* probably working getting visitable objects at certain position (to be tested)
2007-10-26 17:55:33 +00:00

66 lines
2.1 KiB
C++

#include "stdafx.h"
#include "CObjectHandler.h"
#include "../CGameInfo.h"
#include "CGeneralTextHandler.h"
#include "CLodHandler.h"
#include "CAmbarCendamo.h"
#include "mapHandler.h"
#include "CDefObjInfoHandler.h"
void CObjectHandler::loadObjects()
{
int ID=0;
std::string buf = CGameInfo::mainObj->bitmaph->getTextFile("OBJNAMES.TXT");
int it=0;
while (it<buf.length()-1)
{
CObject nobj;
CGeneralTextHandler::loadToIt(nobj.name,buf,it,3);
if(nobj.name.size() && (nobj.name[nobj.name.size()-1]==(char)10 || nobj.name[nobj.name.size()-1]==(char)13 || nobj.name[nobj.name.size()-1]==(char)9))
nobj.name = nobj.name.substr(0, nobj.name.size()-1);
objects.push_back(nobj);
}
}
bool CObjectInstance::operator <(const CObjectInstance &cmp) const
{
if(CGI->ac->map.defy[this->defNumber].printPriority==1 && CGI->ac->map.defy[cmp.defNumber].printPriority==0)
return true;
if(CGI->ac->map.defy[cmp.defNumber].printPriority==1 && CGI->ac->map.defy[this->defNumber].printPriority==0)
return false;
if(this->pos.y<cmp.pos.y)
return true;
if(this->pos.y>cmp.pos.y)
return false;
if(CGI->ac->map.defy[this->defNumber].isOnDefList && !(CGI->ac->map.defy[cmp.defNumber].isOnDefList))
return true;
if(CGI->ac->map.defy[cmp.defNumber].isOnDefList && !(CGI->ac->map.defy[this->defNumber].isOnDefList))
return false;
if(!CGI->ac->map.defy[this->defNumber].isVisitable() && CGI->ac->map.defy[cmp.defNumber].isVisitable())
return true;
if(!CGI->ac->map.defy[cmp.defNumber].isVisitable() && CGI->ac->map.defy[this->defNumber].isVisitable())
return false;
if(this->pos.x<cmp.pos.x)
return true;
return false;
}
int CObjectInstance::getWidth() const
{
return CGI->mh->reader->map.defy[defNumber].handler->ourImages[0].bitmap->w/32;
}
int CObjectInstance::getHeight() const
{
return CGI->mh->reader->map.defy[defNumber].handler->ourImages[0].bitmap->h/32;
}
bool CObjectInstance::visitableAt(int x, int y) const
{
if(x<0 || y<0 || x>=getWidth() || y>=getHeight())
return false;
if((CGI->dobjinfo->objs[defObjInfoNumber].visitMap[y] >> (7-x)) & 1)
return true;
return false;
}