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https://github.com/vcmi/vcmi.git
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2855606a88
- fixed almost all instances of overloaded-virtual warning - cleared up inheritance & method overrides in code affected by warning
36 lines
1.6 KiB
C++
36 lines
1.6 KiB
C++
/*
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* CEmptyAI.h, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#pragma once
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#include "../../lib/AI_Base.h"
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#include "../../CCallback.h"
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struct HeroMoveDetails;
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class CEmptyAI : public CGlobalAI
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{
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std::shared_ptr<CCallback> cb;
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public:
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virtual void saveGame(BinarySerializer & h, const int version) override;
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virtual void loadGame(BinaryDeserializer & h, const int version) override;
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void initGameInterface(std::shared_ptr<Environment> ENV, std::shared_ptr<CCallback> CB) override;
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void yourTurn() override;
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void heroGotLevel(const CGHeroInstance *hero, PrimarySkill::PrimarySkill pskill, std::vector<SecondarySkill> &skills, QueryID queryID) override;
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void commanderGotLevel (const CCommanderInstance * commander, std::vector<ui32> skills, QueryID queryID) override;
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void showBlockingDialog(const std::string &text, const std::vector<Component> &components, QueryID askID, const int soundID, bool selection, bool cancel) override;
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void showTeleportDialog(TeleportChannelID channel, TTeleportExitsList exits, bool impassable, QueryID askID) override;
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void showGarrisonDialog(const CArmedInstance *up, const CGHeroInstance *down, bool removableUnits, QueryID queryID) override;
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void showMapObjectSelectDialog(QueryID askID, const Component & icon, const MetaString & title, const MetaString & description, const std::vector<ObjectInstanceID> & objects) override;
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};
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#define NAME "EmptyAI 0.1"
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