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4a0587d500
Dynamic libraries return smart-pointers to what they create.
25 lines
510 B
C++
25 lines
510 B
C++
#include "StdInc.h"
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#include "../../lib/AI_Base.h"
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#include "BattleAI.h"
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#ifdef __GNUC__
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#define strcpy_s(a, b, c) strncpy(a, c, b)
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#endif
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const char *g_cszAiName = "Battle AI";
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extern "C" DLL_EXPORT int GetGlobalAiVersion()
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{
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return AI_INTERFACE_VER;
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}
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extern "C" DLL_EXPORT void GetAiName(char* name)
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{
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strcpy_s(name, strlen(g_cszAiName) + 1, g_cszAiName);
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}
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extern "C" DLL_EXPORT void GetNewBattleAI(shared_ptr<CBattleGameInterface> &out)
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{
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out = make_shared<CBattleAI>();
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} |