mirror of
https://github.com/vcmi/vcmi.git
synced 2024-12-16 10:19:47 +02:00
251 lines
8.9 KiB
CMake
251 lines
8.9 KiB
CMake
project(vcmi)
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cmake_minimum_required(VERSION 2.6)
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# TODO:
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# 1) Detection of system version of minizip and use it instead of local
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# 2) Detection of Qt5 and compilation of launcher, unless explicitly disabled
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# where to look for cmake modules
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set(CMAKE_MODULE_PATH ${CMAKE_HOME_DIRECTORY}/cmake_modules)
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# enable Release mode but only if it was not set
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if (NOT CMAKE_BUILD_TYPE)
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set(CMAKE_BUILD_TYPE RelWithDebInfo)
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endif()
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# VCMI version
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set(VCMI_VERSION_MAJOR 0)
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set(VCMI_VERSION_MINOR 95)
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set(VCMI_VERSION_PATCH 0)
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option(ENABLE_ERM "Enable compilation of ERM scripting module" OFF)
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option(ENABLE_EDITOR "Enable compilation of map editor" OFF)
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option(ENABLE_LAUNCHER "Enable compilation of launcher" ON)
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option(ENABLE_TEST "Enable compilation of unit tests" OFF)
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option(ENABLE_PCH "Enable compilation using precompiled headers" ON)
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option(ENABLE_SDL2 "Use SDL2 for compilation instead of SDL 1.2" ON)
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############################################
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# Building section #
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############################################
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if (APPLE)
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# Default location for thirdparty libs
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set(CMAKE_INCLUDE_PATH "../include" "${CMAKE_OSX_SYSROOT}/usr/include")
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set(CMAKE_LIBRARY_PATH "../lib")
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set(CMAKE_FRAMEWORK_PATH "../Frameworks")
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set(BOOST_ROOT "../")
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set(CMAKE_RUNTIME_OUTPUT_DIRECTORY "${CMAKE_HOME_DIRECTORY}/bin")
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set(CMAKE_LIBRARY_OUTPUT_DIRECTORY "${CMAKE_HOME_DIRECTORY}/bin")
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set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_HOME_DIRECTORY}/bin")
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set(CMAKE_XCODE_ATTRIBUTE_CONFIGURATION_BUILD_DIR "${CMAKE_HOME_DIRECTORY}/bin/$(CONFIGURATION)")
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set(CMAKE_XCODE_ATTRIBUTE_LD_RUNPATH_SEARCH_PATHS "@executable_path/../Frameworks @executable_path/")
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# Build with clang ang libc++
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set(CMAKE_XCODE_ATTRIBUTE_CLANG_CXX_LANGUAGE_STANDARD "c++11")
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set(CMAKE_XCODE_ATTRIBUTE_CLANG_CXX_LIBRARY "libc++")
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# On OS X we use Sparkle framework for updates
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find_path(SPARKLE_INCLUDE_DIR Sparkle.h)
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find_library(SPARKLE_FRAMEWORK NAMES Sparkle)
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# Xcode 5.0 fix
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -ftemplate-depth=256")
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endif()
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find_package(Boost 1.48.0 COMPONENTS program_options filesystem system thread locale REQUIRED)
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find_package(ZLIB REQUIRED)
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if (ENABLE_SDL2)
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include (FindPkgConfig)
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pkg_search_module(SDL REQUIRED sdl2)
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pkg_search_module(SDL_TTF REQUIRED SDL2_ttf)
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pkg_search_module(SDL_IMAGE REQUIRED SDL2_image)
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pkg_search_module(SDL_MIXER REQUIRED SDL2_mixer)
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#This is weird - SDL defines singular variables while pkg_search defines plural
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set(SDL_INCLUDE_DIR "${SDL_INCLUDE_DIRS}")
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set(SDL_LIBRARY "${SDL_LIBRARIES}")
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set(SDLTTF_LIBRARY "${SDL_TTF_LIBRARIES}")
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set(SDLIMAGE_LIBRARY "${SDL_IMAGE_LIBRARIES}")
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set(SDLMIXER_LIBRARY "${SDL_MIXER_LIBRARIES}")
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else()
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find_package(SDL REQUIRED)
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find_package(SDL_image REQUIRED)
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find_package(SDL_mixer REQUIRED)
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find_package(SDL_ttf REQUIRED)
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endif()
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include(cotire)
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if (ENABLE_EDITOR OR ENABLE_LAUNCHER)
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# Widgets finds its own dependencies (QtGui and QtCore).
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find_package(Qt5Widgets REQUIRED)
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endif()
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if (ENABLE_LAUNCHER)
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find_package(Qt5Network REQUIRED)
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endif()
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if(ENABLE_TEST)
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# find_package overwrites BOOST_* variables which are already set, so all components have to be
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# included again
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find_package(Boost 1.48.0 COMPONENTS program_options filesystem system thread locale unit_test_framework REQUIRED)
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endif()
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if(APPLE)
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set(Boost_LIBRARIES ${Boost_LIBRARIES} libiconv.dylib) # Our prebuilt boost_locale for OS X depends on iconv
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endif()
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if(NOT WIN32)
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set(FFmpeg_FIND_COMPONENTS AVFORMAT SWSCALE)
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find_package(FFmpeg REQUIRED)
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INCLUDE(CheckLibraryExists)
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#check if some platform-specific libraries are needed for linking
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CHECK_LIBRARY_EXISTS(rt shm_open "" HAVE_RT_LIB)
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if(HAVE_RT_LIB)
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set(RT_LIB -lrt)
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endif()
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CHECK_LIBRARY_EXISTS(dl dlopen "" HAVE_DL_LIB)
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if(HAVE_DL_LIB)
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set(DL_LIB -ldl)
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endif()
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endif()
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if(CMAKE_COMPILER_IS_GNUCXX OR NOT WIN32) #so far all *nix compilers support such parameters
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if("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang")
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set(CLANG_SPECIFIC_FLAGS "-Wno-mismatched-tags")
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endif()
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++0x -Wall -Wextra -Wpointer-arith -Wno-switch -Wno-sign-compare -Wno-unused-parameter -Wuninitialized -Wno-overloaded-virtual ${CLANG_SPECIFIC_FLAGS}")
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endif()
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if(WIN32) # on Win everything goes into H3 root directory
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set(BIN_DIR "" CACHE STRING "Where to install binaries")
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set(LIB_DIR "" CACHE STRING "Where to install main library")
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set(DATA_DIR "" CACHE STRING "Where to install data files")
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elseif(APPLE)
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# includes lib path which determines where to install shared libraries (either /lib or /lib64)
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include(GNUInstallDirs)
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set(BIN_DIR "." CACHE STRING "Where to install binaries")
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set(LIB_DIR "." CACHE STRING "Where to install main library")
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set(DATA_DIR "../h3" CACHE STRING "Where to install data files")
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else()
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# includes lib path which determines where to install shared libraries (either /lib or /lib64)
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include(GNUInstallDirs)
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if (NOT BIN_DIR)
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set(BIN_DIR "bin" CACHE STRING "Where to install binaries")
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endif()
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if (NOT LIB_DIR)
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set(LIB_DIR "${CMAKE_INSTALL_LIBDIR}/vcmi" CACHE STRING "Where to install main library")
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endif()
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if (NOT DATA_DIR)
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set(DATA_DIR "share/vcmi" CACHE STRING "Where to install data files")
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endif()
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endif()
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set (AI_LIB_DIR "${LIB_DIR}/AI")
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set (SCRIPTING_LIB_DIR "${LIB_DIR}/scripting")
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#define required constants
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add_definitions(-DM_DATA_DIR="${CMAKE_INSTALL_PREFIX}/${DATA_DIR}")
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add_definitions(-DM_BIN_DIR="${CMAKE_INSTALL_PREFIX}/${BIN_DIR}")
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add_definitions(-DM_LIB_DIR="${CMAKE_INSTALL_PREFIX}/${LIB_DIR}")
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SET(CMAKE_INSTALL_RPATH "${CMAKE_INSTALL_PREFIX}/${CMAKE_INSTALL_LIBDIR}/vcmi")
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SET(CMAKE_INSTALL_RPATH_USE_LINK_PATH TRUE)
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# precompiled header configuration
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SET(PCH_PROPERTIES
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COTIRE_ENABLE_PRECOMPILED_HEADER ${ENABLE_PCH}
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COTIRE_ADD_UNITY_BUILD FALSE
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COTIRE_CXX_PREFIX_HEADER_INIT "StdInc.h"
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)
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if (ENABLE_ERM)
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add_subdirectory(scripting/erm)
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endif()
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add_subdirectory(lib)
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add_subdirectory(client)
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add_subdirectory(lib/minizip)
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add_subdirectory(server)
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add_subdirectory(AI)
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if (ENABLE_EDITOR)
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add_subdirectory(editor)
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endif()
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if (ENABLE_LAUNCHER)
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add_subdirectory(launcher)
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endif()
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if(ENABLE_TEST)
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add_subdirectory(test)
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endif()
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#######################################
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# Installation section #
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#######################################
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# For apple this files will be already inside vcmiclient bundle
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if (NOT APPLE)
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# copy whole directory but .svn control files
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install(DIRECTORY config DESTINATION ${DATA_DIR} PATTERN ".svn" EXCLUDE)
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# copy vcmi mod along with all its content
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install(DIRECTORY Mods/vcmi DESTINATION ${DATA_DIR}/Mods PATTERN ".svn" EXCLUDE)
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# copy only files added by vcmi for WoG
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install(FILES Mods/WoG/mod.json DESTINATION ${DATA_DIR}/Mods/WoG)
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install(DIRECTORY Mods/WoG/config DESTINATION ${DATA_DIR}/Mods/WoG PATTERN ".svn" EXCLUDE)
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install(FILES vcmibuilder DESTINATION ${BIN_DIR} PERMISSIONS
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OWNER_WRITE OWNER_READ OWNER_EXECUTE
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GROUP_READ GROUP_EXECUTE
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WORLD_READ WORLD_EXECUTE)
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endif()
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if(WIN32)
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#TODO: install any additional dll's. This version (may be broken) will copy all dll's including H3 ones
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#FILE(GLOB dll_files "${CMAKE_BINARY_DIR}/*.dll")
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#INSTALL(FILES ${dll_files} DESTINATION ${BIN_DIR})
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elseif(APPLE)
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else()
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#install icons and desktop file on Linux
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#FIXME: move to client makefile?
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install(FILES "${CMAKE_SOURCE_DIR}/client/icons/vcmiclient.64x64.png" DESTINATION share/icons/hicolor/64x64/apps RENAME vcmiclient.png)
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install(FILES "${CMAKE_SOURCE_DIR}/client/icons/vcmiclient.48x48.png" DESTINATION share/icons/hicolor/48x48/apps RENAME vcmiclient.png)
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install(FILES "${CMAKE_SOURCE_DIR}/client/icons/vcmiclient.32x32.png" DESTINATION share/icons/hicolor/32x32/apps RENAME vcmiclient.png)
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install(FILES "${CMAKE_SOURCE_DIR}/client/icons/vcmiclient.256x256.png" DESTINATION share/icons/hicolor/256x256/apps RENAME vcmiclient.png)
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install(FILES "${CMAKE_SOURCE_DIR}/client/icons/vcmiclient.desktop" DESTINATION share/applications)
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if (ENABLE_LAUNCHER) #FIXME: move to launcher makefile?
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install(FILES "${CMAKE_SOURCE_DIR}/launcher/vcmilauncher.desktop" DESTINATION share/applications)
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endif()
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endif()
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#######################################
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# Packaging section #
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#######################################
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set(CPACK_PACKAGE_VERSION_MAJOR ${VCMI_VERSION_MAJOR})
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set(CPACK_PACKAGE_VERSION_MINOR ${VCMI_VERSION_MINOR})
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set(CPACK_PACKAGE_VERSION_PATCH ${VCMI_VERSION_PATCH})
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# vcmi does not have "patch version" in version string
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set(CPACK_PACKAGE_VERSION "${CPACK_PACKAGE_VERSION_MAJOR}.${CPACK_PACKAGE_VERSION_MINOR}")
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#TODO: remove version from Global.h and use this one as define?
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set(CPACK_INCLUDE_TOPLEVEL_DIRECTORY 0)
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if(WIN32)
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set(CPACK_GENERATOR ZIP) # just use zip? CPack has some GUI install as well
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elseif(APPLE)
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set(CPACK_GENERATOR DragNDrop)
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set(CPACK_DMG_BACKGROUND_IMAGE "${CMAKE_SOURCE_DIR}/osx/dmg_background.png")
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set(CPACK_DMG_DS_STORE "${CMAKE_SOURCE_DIR}/osx/dmg_DS_Store")
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else()
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set(CPACK_GENERATOR TGZ)
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endif()
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INCLUDE(CPack)
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