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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-28 08:48:48 +02:00
vcmi/client/Makefile.am
Ivan Savenko 97aeaa9f28 - moved ColorPutter's to separate SDL_Pixels.h file
- added Channels namespace for accessing subpixels in format-independent way
- fixed several big-endian issues
- re-generated buld system
2012-05-17 10:44:48 +00:00

81 lines
2.1 KiB
Makefile

bin_PROGRAMS = vcmiclient
BUILT_SOURCES = StdInc.h.gch
StdInc.h.gch: StdInc.h
$(CXXCOMPILE) -c $<
vcmiclient_LDADD = $(top_builddir)/lib/libvcmi.la @SDL_LIBS@ @FFMPEG_LIBS@ @BOOST_PROGRAM_OPTIONS_LIB@ @BOOST_SYSTEM_LIB@ @BOOST_FILESYSTEM_LIB@ @BOOST_THREAD_LIB@ @BOOST_IOSTREAMS_LIB@ -lz
vcmiclient_CXXFLAGS = @SDL_CFLAGS@ @FFMPEG_CXXFLAGS@
vcmiclient_LDFLAGS = -L$(top_builddir)/lib
vcmiclient_SOURCES = \
../CCallback.cpp \
../CCallback.h \
./BattleInterface/CBattleAnimations.cpp \
./BattleInterface/CBattleAnimations.h \
./BattleInterface/CBattleInterface.cpp \
./BattleInterface/CBattleInterface.h \
./BattleInterface/CBattleInterfaceClasses.cpp \
./BattleInterface/CBattleInterfaceClasses.h \
./BattleInterface/CCreatureAnimation.h \
./BattleInterface/CCreatureAnimation.cpp \
./UIFramework/CGuiHandler.cpp \
./UIFramework/CGuiHandler.h \
./UIFramework/CIntObject.cpp \
./UIFramework/CIntObject.h \
./UIFramework/CIntObjectClasses.cpp \
./UIFramework/CIntObjectClasses.h \
./UIFramework/Geometries.cpp \
./UIFramework/Geometries.h \
./UIFramework/CCursorHandler.cpp \
./UIFramework/CCursorHandler.h \
./UIFramework/SDL_Extensions.cpp \
./UIFramework/SDL_Extensions.h \
./UIFramework/SDL_Pixels.h \
CAdvmapInterface.cpp \
CAdvmapInterface.h \
CAnimation.cpp \
CAnimation.h \
CBitmapHandler.cpp \
CBitmapHandler.h \
CCastleInterface.cpp \
CCastleInterface.h \
CConfigHandler.cpp \
CConfigHandler.h \
CCreatureWindow.cpp \
CCreatureWindow.h \
CDefHandler.cpp \
CDefHandler.h \
CGameInfo.cpp \
CGameInfo.h \
CHeroWindow.cpp \
CHeroWindow.h \
CKingdomInterface.cpp \
CKingdomInterface.h \
Client.cpp \
Client.h \
CMessage.cpp \
CMessage.h \
CMT.cpp \
CMusicBase.h \
CMusicHandler.cpp \
CMusicHandler.h \
CPlayerInterface.cpp \
CPlayerInterface.h \
CPreGame.cpp \
CPreGame.h \
CSndHandler.cpp \
CSndHandler.h \
CSoundBase.h \
CSpellWindow.cpp \
CSpellWindow.h \
CVideoHandler.cpp \
CVideoHandler.h \
FontBase.h \
FunctionList.h \
Graphics.cpp \
Graphics.h \
GUIClasses.cpp \
GUIClasses.h \
mapHandler.cpp \
mapHandler.h \
NetPacksClient.cpp