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vcmi/client/BattleInterface
2012-12-01 06:30:52 +00:00
..
CBattleAnimations.cpp Fixed #1130. 2012-11-29 15:02:55 +00:00
CBattleAnimations.h Fixed #1130. 2012-11-29 15:02:55 +00:00
CBattleInterface.cpp * Added RMG tab to pregame(disabled by default, activate with: enableRMG=true in settings.json) * Fixed tab intendation * Renamed colors to more comprehensible names 2012-11-11 12:23:31 +00:00
CBattleInterface.h Mac OS patch from stopiccot 2012-12-01 06:30:52 +00:00
CBattleInterfaceClasses.cpp - Foundation for starting a random map is done - Moved StdInc.h to header file in some /Map and /RMG compilation units(better syntax highlighting, should have no negative impact) 2012-11-20 17:53:45 +00:00
CBattleInterfaceClasses.h * bug 1082 fixed 2012-09-27 17:16:41 +00:00
CCreatureAnimation.cpp - removed multiple unused files 2012-08-02 11:03:26 +00:00
CCreatureAnimation.h * CHexField renamed to CBattleHex 2011-12-17 18:59:59 +00:00