mirror of
https://github.com/vcmi/vcmi.git
synced 2024-12-22 22:13:35 +02:00
34 lines
825 B
C++
34 lines
825 B
C++
/*
|
|
* HeroInstance.cpp, part of VCMI engine
|
|
*
|
|
* Authors: listed in file AUTHORS in main folder
|
|
*
|
|
* License: GNU General Public License v2.0 or later
|
|
* Full text of license available in license.txt file, in main folder
|
|
*
|
|
*/
|
|
#include "StdInc.h"
|
|
|
|
#include "HeroInstance.h"
|
|
|
|
#include "Registry.h"
|
|
|
|
#include "../LuaStack.h"
|
|
#include "../LuaCallWrapper.h"
|
|
|
|
namespace scripting
|
|
{
|
|
namespace api
|
|
{
|
|
VCMI_REGISTER_CORE_SCRIPT_API(HeroInstanceProxy, "HeroInstance");
|
|
|
|
const std::vector<HeroInstanceProxy::CustomRegType> HeroInstanceProxy::REGISTER_CUSTOM =
|
|
{
|
|
{"getStack", LuaMethodWrapper<CGHeroInstance, decltype(&CCreatureSet::getStackPtr), &CCreatureSet::getStackPtr>::invoke, false},
|
|
{"getOwner", LuaMethodWrapper<CGHeroInstance, decltype(&CGObjectInstance::getOwner), &CGObjectInstance::getOwner>::invoke, false},
|
|
};
|
|
|
|
}
|
|
}
|
|
|