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vcmi/test/CVcmiTestConfig.cpp
AlexVinS ecaa9f5d0b Entities redesign and a few ERM features
* Made most Handlers derived from CHandlerBase and moved service API there.
* Declared existing Entity APIs.
* Added basic script context caching
* Started Lua script module
* Started Lua spell effect API
* Started script state persistence
* Started battle info callback binding
* CommitPackage removed
* Extracted spells::Caster to own header; Expanded Spell API.
* implemented !!MC:S, !!FU:E, !!FU:P, !!MA, !!VR:H, !!VR:C
* !!BU:C, !!BU:E, !!BU:G, !!BU:M implemented
* Allow use of "MC:S@varName@" to declare normal variable (technically v-variable with string key)
* Re-enabled VERM macros.
* !?GM0 added
* !?TM implemented
* Added !!MF:N
* Started !?OB, !!BM, !!HE, !!OW, !!UN
* Added basic support of w-variables
* Added support for ERM indirect variables
* Made !?FU regular trigger
* !!re (ERA loop receiver) implemented
* Fixed ERM receivers with zero args.
2021-02-14 19:05:43 +03:00

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C++

/*
* CVcmiTestConfig.cpp, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#include "StdInc.h"
#include "CVcmiTestConfig.h"
#include "../lib/CConsoleHandler.h"
#include "../lib/logging/CBasicLogConfigurator.h"
#include "../lib/VCMIDirs.h"
#include "../lib/VCMI_Lib.h"
#include "../lib/logging/CLogger.h"
#include "../lib/CConfigHandler.h"
#include "../lib/filesystem/Filesystem.h"
#include "../lib/filesystem/CFilesystemLoader.h"
#include "../lib/filesystem/AdapterLoaders.h"
void CVcmiTestConfig::SetUp()
{
console = new CConsoleHandler();
preinitDLL(console, true);
settings.init();
loadDLLClasses(true);
/* TEST_DATA_DIR may be wrong, if yes below test don't run,
find your test data folder in your build and change TEST_DATA_DIR for it*/
const std::string TEST_DATA_DIR = "test/testdata/";
auto path = boost::filesystem::current_path();
path+= "/" + TEST_DATA_DIR;
if(boost::filesystem::exists(path)){
auto loader = new CFilesystemLoader("test/", TEST_DATA_DIR);
dynamic_cast<CFilesystemList*>(CResourceHandler::get())->addLoader(loader, false);
loader = new CFilesystemLoader("scripts/test/erm/", TEST_DATA_DIR+"erm/");
dynamic_cast<CFilesystemList*>(CResourceHandler::get())->addLoader(loader, false);
loader = new CFilesystemLoader("scripts/test/lua/", TEST_DATA_DIR+"lua/");
dynamic_cast<CFilesystemList*>(CResourceHandler::get())->addLoader(loader, false);
}
}
void CVcmiTestConfig::TearDown()
{
std::cout << "Ending global test tear-down." << std::endl;
}