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https://github.com/vcmi/vcmi.git
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c6cc6e6301
- loading of all objects (including H3 objects) will be directed by mod handlers - common base for all handlers accessible from mod system (IHanderBase) - json format changes: use struct with string ID's instead of vector - fixed some gcc/clang errors and warnings - fixed several cases of memory leaks and invalid memory access (mostly related to usage of bonus system and/or identifiers resolution) Note that right now loading is much slower than before due to excessive json validation (or not fast enough validator) |
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.. | ||
castle.json | ||
conflux.json | ||
dungeon.json | ||
fortress.json | ||
inferno.json | ||
necropolis.json | ||
neutral.json | ||
rampart.json | ||
special.json | ||
stronghold.json | ||
tower.json | ||
wog.json |