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vcmi/AI/BattleAI/CMakeLists.txt
Andrey Filipenkov c6e51852d0 add ability to build VCMI as single process
"Client process -> shared VCMI lib <- Server process" is turned into "shared Client-VCMI lib -> process <- static Server-VCMI lib"
- adds lib_client and lib_server targets that define distinct namespaces
- lib_client is a dynamic library which is shared with AI libs, lib_server is static
2022-09-24 15:55:21 +03:00

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CMake

set(battleAI_SRCS
StdInc.cpp
AttackPossibility.cpp
BattleAI.cpp
common.cpp
EnemyInfo.cpp
main.cpp
PossibleSpellcast.cpp
PotentialTargets.cpp
StackWithBonuses.cpp
ThreatMap.cpp
)
set(battleAI_HEADERS
StdInc.h
AttackPossibility.h
BattleAI.h
common.h
EnemyInfo.h
PotentialTargets.h
PossibleSpellcast.h
StackWithBonuses.h
ThreatMap.h
)
assign_source_group(${battleAI_SRCS} ${battleAI_HEADERS})
if(ANDROID) # android compiles ai libs into main lib directly, so we skip this library and just reuse sources list
return()
endif()
add_library(BattleAI SHARED ${battleAI_SRCS} ${battleAI_HEADERS})
target_include_directories(BattleAI PUBLIC ${CMAKE_CURRENT_SOURCE_DIR})
target_link_libraries(BattleAI PRIVATE ${VCMI_LIB_TARGET})
vcmi_set_output_dir(BattleAI "AI")
enable_pch(BattleAI)
install(TARGETS BattleAI RUNTIME DESTINATION ${AI_LIB_DIR} LIBRARY DESTINATION ${AI_LIB_DIR} COMPONENT AI)