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27 lines
765 B
C++
27 lines
765 B
C++
#include "StdInc.h"
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#include "RegisterTypes.h"
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#include "../mapping/CMapInfo.h"
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#include "../StartInfo.h"
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#include "../BattleState.h"
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#include "../CGameState.h"
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#include "../mapping/CMap.h"
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#include "../CModHandler.h"
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#include "../mapObjects/CObjectHandler.h"
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#include "../CCreatureHandler.h"
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#include "../VCMI_Lib.h"
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#include "../CArtHandler.h"
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#include "../CHeroHandler.h"
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#include "../CSpellHandler.h"
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#include "../CTownHandler.h"
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#include "../mapping/CCampaignHandler.h"
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#include "../NetPacks.h"
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#include "../mapObjects/CObjectClassesHandler.h"
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template void registerTypesClientPacks2<CISer>(CISer & s);
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template void registerTypesClientPacks2<COSer>(COSer & s);
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template void registerTypesClientPacks2<CTypeList>(CTypeList & s);
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