Logo
Explore Help
Register Sign In
games/vcmi
Watch 1
Star 0
Fork 0
mirror of https://github.com/vcmi/vcmi.git synced 2026-06-19 22:57:37 +02:00
Code Issues Releases Activity
Files
ca03be65fceb07e5cd5e2da9b97ea7a8e4f08f71
vcmi/AI/Nullkiller2/Analyzers
T
History
Ivan Savenko ca03be65fc Merge pull request #7323 from IvanSavenko/scripting
[1.8] Lua scripting support part 2
2026-05-28 22:32:13 +03:00
..
ArmyManager.cpp
Add multiple nativeTerrains support
2026-05-18 18:40:22 +02:00
ArmyManager.h
more cc renaming; BuildingID get level index and upgrades; Creatures renaming
2025-08-17 12:24:35 +02:00
BuildAnalyzer.cpp
cast
2026-02-21 01:45:25 +01:00
BuildAnalyzer.h
ResourceTrader improvements and testing finished
2025-09-12 08:08:18 +02:00
DangerHitMapAnalyzer.cpp
Latest changes (#184)
2026-05-27 16:03:14 +02:00
DangerHitMapAnalyzer.h
NK2: PriorityEvaluator.cpp adjustments
2026-01-07 11:08:27 +01:00
HeroManager.cpp
Latest changes (#184)
2026-05-27 16:03:14 +02:00
HeroManager.h
overall refactoring, HeroPtr adjustments, AiNodeStorage remove unnecessary callback
2025-09-04 00:07:12 +02:00
ObjectClusterizer.cpp
Remove NKAI 1 and fuzzylite from engine
2026-03-05 15:05:17 +02:00
ObjectClusterizer.h
refactoring RecruitHeroBehavior + test sample; renamed more Nullkiller variables consistently
2025-08-24 09:12:34 +02:00
Powered by Gitea
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API