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vcmi/client/widgets/CArtifactHolder.h
2023-05-01 00:34:45 +03:00

100 lines
2.7 KiB
C++

/*
* CArtifactHolder.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include "MiscWidgets.h"
VCMI_LIB_NAMESPACE_BEGIN
struct ArtifactLocation;
class CArtifactSet;
VCMI_LIB_NAMESPACE_END
class CAnimImage;
class CButton;
class CArtifactHolder
{
public:
virtual void artifactRemoved(const ArtifactLocation & artLoc)=0;
virtual void artifactMoved(const ArtifactLocation & artLoc, const ArtifactLocation & destLoc, bool withRedraw)=0;
virtual void artifactDisassembled(const ArtifactLocation & artLoc)=0;
virtual void artifactAssembled(const ArtifactLocation & artLoc)=0;
};
class CArtPlace : public LRClickableAreaWTextComp
{
protected:
std::shared_ptr<CAnimImage> image;
const CArtifactInstance * ourArt;
void setInternals(const CArtifactInstance * artInst);
virtual void createImage()=0;
public:
CArtPlace(Point position, const CArtifactInstance * Art = nullptr);
void clickLeft(tribool down, bool previousState) override;
void clickRight(tribool down, bool previousState) override;
const CArtifactInstance * getArt();
virtual void setArtifact(const CArtifactInstance * art)=0;
};
class CCommanderArtPlace : public CArtPlace
{
protected:
const CGHeroInstance * commanderOwner;
ArtifactPosition commanderSlotID;
void createImage() override;
void returnArtToHeroCallback();
public:
CCommanderArtPlace(Point position, const CGHeroInstance * commanderOwner, ArtifactPosition artSlot, const CArtifactInstance * Art = nullptr);
void clickLeft(tribool down, bool previousState) override;
void clickRight(tribool down, bool previousState) override;
void setArtifact(const CArtifactInstance * art) override;
};
class CHeroArtPlace: public CArtPlace
{
public:
using ClickHandler = std::function<void(CHeroArtPlace&)>;
ArtifactPosition slot;
ClickHandler leftClickCallback;
ClickHandler rightClickCallback;
CHeroArtPlace(Point position, const CArtifactInstance * Art = nullptr);
void lockSlot(bool on);
bool isLocked();
void selectSlot(bool on);
bool isMarked() const;
void clickLeft(tribool down, bool previousState) override;
void clickRight(tribool down, bool previousState) override;
void showAll(SDL_Surface * to) override;
void setArtifact(const CArtifactInstance * art) override;
void addCombinedArtInfo(std::map<const CArtifact*, int> & arts);
protected:
std::shared_ptr<CAnimImage> selection;
bool locked;
bool marked;
void createImage() override;
};
namespace ArtifactUtilsClient
{
bool askToAssemble(const CGHeroInstance * hero, const ArtifactPosition & slot);
bool askToDisassemble(const CGHeroInstance * hero, const ArtifactPosition & slot);
}