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100 lines
2.7 KiB
C++
100 lines
2.7 KiB
C++
/*
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* CArtifactHolder.h, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#pragma once
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#include "MiscWidgets.h"
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VCMI_LIB_NAMESPACE_BEGIN
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struct ArtifactLocation;
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class CArtifactSet;
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VCMI_LIB_NAMESPACE_END
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class CAnimImage;
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class CButton;
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class CArtifactHolder
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{
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public:
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virtual void artifactRemoved(const ArtifactLocation & artLoc)=0;
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virtual void artifactMoved(const ArtifactLocation & artLoc, const ArtifactLocation & destLoc, bool withRedraw)=0;
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virtual void artifactDisassembled(const ArtifactLocation & artLoc)=0;
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virtual void artifactAssembled(const ArtifactLocation & artLoc)=0;
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};
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class CArtPlace : public LRClickableAreaWTextComp
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{
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protected:
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std::shared_ptr<CAnimImage> image;
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const CArtifactInstance * ourArt;
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void setInternals(const CArtifactInstance * artInst);
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virtual void createImage()=0;
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public:
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CArtPlace(Point position, const CArtifactInstance * Art = nullptr);
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void clickLeft(tribool down, bool previousState) override;
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void clickRight(tribool down, bool previousState) override;
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const CArtifactInstance * getArt();
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virtual void setArtifact(const CArtifactInstance * art)=0;
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};
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class CCommanderArtPlace : public CArtPlace
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{
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protected:
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const CGHeroInstance * commanderOwner;
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ArtifactPosition commanderSlotID;
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void createImage() override;
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void returnArtToHeroCallback();
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public:
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CCommanderArtPlace(Point position, const CGHeroInstance * commanderOwner, ArtifactPosition artSlot, const CArtifactInstance * Art = nullptr);
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void clickLeft(tribool down, bool previousState) override;
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void clickRight(tribool down, bool previousState) override;
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void setArtifact(const CArtifactInstance * art) override;
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};
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class CHeroArtPlace: public CArtPlace
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{
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public:
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using ClickHandler = std::function<void(CHeroArtPlace&)>;
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ArtifactPosition slot;
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ClickHandler leftClickCallback;
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ClickHandler rightClickCallback;
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CHeroArtPlace(Point position, const CArtifactInstance * Art = nullptr);
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void lockSlot(bool on);
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bool isLocked();
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void selectSlot(bool on);
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bool isMarked() const;
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void clickLeft(tribool down, bool previousState) override;
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void clickRight(tribool down, bool previousState) override;
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void showAll(SDL_Surface * to) override;
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void setArtifact(const CArtifactInstance * art) override;
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void addCombinedArtInfo(std::map<const CArtifact*, int> & arts);
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protected:
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std::shared_ptr<CAnimImage> selection;
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bool locked;
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bool marked;
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void createImage() override;
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};
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namespace ArtifactUtilsClient
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{
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bool askToAssemble(const CGHeroInstance * hero, const ArtifactPosition & slot);
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bool askToDisassemble(const CGHeroInstance * hero, const ArtifactPosition & slot);
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}
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