mirror of
https://github.com/vcmi/vcmi.git
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ecaa9f5d0b
* Made most Handlers derived from CHandlerBase and moved service API there. * Declared existing Entity APIs. * Added basic script context caching * Started Lua script module * Started Lua spell effect API * Started script state persistence * Started battle info callback binding * CommitPackage removed * Extracted spells::Caster to own header; Expanded Spell API. * implemented !!MC:S, !!FU:E, !!FU:P, !!MA, !!VR:H, !!VR:C * !!BU:C, !!BU:E, !!BU:G, !!BU:M implemented * Allow use of "MC:S@varName@" to declare normal variable (technically v-variable with string key) * Re-enabled VERM macros. * !?GM0 added * !?TM implemented * Added !!MF:N * Started !?OB, !!BM, !!HE, !!OW, !!UN * Added basic support of w-variables * Added support for ERM indirect variables * Made !?FU regular trigger * !!re (ERA loop receiver) implemented * Fixed ERM receivers with zero args.
28 lines
413 B
JSON
28 lines
413 B
JSON
{
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"ERM":
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{
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"F":{},
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"MDATA":{},
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"Q":{},
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"v":{
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"2777": 4,
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"2778": 1
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},
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"z":{
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"10": "Composed hello "
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},
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"instructionsCalled": true
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},
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"messages":[
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"Hello world number 0! (2)",
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"Hello world number 1! (3)",
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"Hello world number 2! (2)",
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"Hello world number 3! (3)",
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"Hello world number 4! (1)",
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"Hello world number 5! (1)",
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"Composed hello %world%, v2777=4, v2778=1!"
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]
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}
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