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vcmi/scripts/lua/objects/0023_marletto_tower.lua
Michał W. Urbańczyk 556311c9ab Partially done object scripting and interactions.
Most of 0.4 ;)
2007-11-18 22:58:28 +00:00

67 lines
1.4 KiB
Lua

-------------------------
--
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function find(t, searched)
print("searching")
for index,value in ipairs(t)
do
print(index.." "..value)
if value==searched
then
return index
end
end
return nil
end
function contain(t, searched)
print("searching")
for index,value in ipairs(t)
do
print(index.." "..value)
if value==searched
then
return true
end
end
return false
end
function push_back(t,value)
t[(#t)+1] = value
end
myObjects = {}
name = ""
visited = {}
--------------------------------------------------------------
function newObject_23 (ob)
myObjects[ob] = {}
print("Dostaje info o nowym Marletto Tower spod adresu " .. ob)
print(vcmi.getPos(ob))
visited[true],visited[false] = vcmi.getGnrlText(352), vcmi.getGnrlText(353)
end
function hoverText_23(Object)
local Hero = vcmi.getSelectedHero()
local ret = name.." "
if Hero>-1
then
ret = ret..visited[contain(myObjects[ObjectAddress],Hero)]
end
return name..visited[contain(myObjects[ObjectAddress],Hero)]
end
function heroVisit_23(ObjectAddress, HeroID)
print("Hero with ID " .. HeroID .. " has visited object at " .. ObjectAddress)
if find(myObjects[ObjectAddress],HeroID)
then
print("Ten bohater juz tu byl")
else
print("Bierz obrone...")
vcmi.changePrimSkill(HeroID, 1, 1)
push_back(myObjects[ObjectAddress],HeroID)
end
end