1
0
mirror of https://github.com/vcmi/vcmi.git synced 2024-12-24 22:14:36 +02:00
vcmi/server
Alexander Wilms cc8cc11da3 server/battles/BattleFlowProcessor.cpp: Called C++ object pointer is null
Null pointers should not be dereferenced
2023-10-27 23:40:55 +00:00
..
battles server/battles/BattleFlowProcessor.cpp: Called C++ object pointer is null 2023-10-27 23:40:55 +00:00
processors Renamed new types for consistency with code style 2023-10-22 16:55:19 +03:00
queries convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
CGameHandler.cpp Renamed new types for consistency with code style 2023-10-22 16:55:19 +03:00
CGameHandler.h Merge branch 'josch/dos2unix' into develop 2023-10-22 18:39:03 +03:00
CMakeLists.txt Moved management of turn order into a new class 2023-08-24 23:34:33 +03:00
CVCMIServer.cpp Use the "nullptr" literal. 2023-10-27 18:18:59 +00:00
CVCMIServer.h possibility to change name 2023-10-13 23:04:35 +02:00
LobbyNetPackVisitors.h possibility to change name 2023-10-13 23:04:35 +02:00
NetPacksLobbyServer.cpp possibility to change name 2023-10-13 23:04:35 +02:00
NetPacksServer.cpp convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
ServerNetPackVisitors.h Add game pause 2023-10-08 16:03:57 +02:00
ServerSpellCastEnvironment.cpp Use optional instead of Json for queries 2023-09-26 13:42:20 +03:00
ServerSpellCastEnvironment.h Use optional instead of Json for queries 2023-09-26 13:42:20 +03:00
StdInc.cpp convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
StdInc.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
TurnTimerHandler.cpp Fixed battle replay 2023-09-06 16:03:47 +03:00
TurnTimerHandler.h Added support for concurrent battles to gamestate and server 2023-09-06 16:03:02 +03:00
VCMI_server.cbp Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
VCMI_server.vcxproj Update VS files to 2019, partially fix test project 2019-06-09 17:28:55 +02:00