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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-30 08:57:00 +02:00
vcmi/client/mapView
2023-03-31 23:18:45 +03:00
..
IMapRendererContext.h Do not show visitable for current hero 2023-03-08 22:43:52 +02:00
IMapRendererObserver.h Added more checks to avoid potential nullptr dereference crash 2023-03-25 23:54:51 +02:00
mapHandler.cpp Fix crash on winning scenario 2023-03-21 18:40:48 +02:00
mapHandler.h Formatting 2023-03-05 18:02:59 +02:00
MapRenderer.cpp Fixed false error messages on game startup 2023-03-31 01:28:56 +03:00
MapRenderer.h Renamed showBlockable to showBlocked 2023-03-08 01:19:26 +02:00
MapRendererContext.cpp Do not show visitable for current hero 2023-03-08 22:43:52 +02:00
MapRendererContext.h Do not show visitable for current hero 2023-03-08 22:43:52 +02:00
MapRendererContextState.cpp Formatting 2023-03-05 18:02:59 +02:00
MapRendererContextState.h Formatting 2023-03-05 18:02:59 +02:00
MapView.cpp Fix graphical artifact in hero movement animation 2023-03-28 22:37:53 +03:00
MapView.h Formatting 2023-03-05 18:02:59 +02:00
MapViewActions.cpp Do not cache hovered tile and always update state 2023-03-22 19:49:57 +02:00
MapViewActions.h Do not cache hovered tile and always update state 2023-03-22 19:49:57 +02:00
MapViewCache.cpp Fixed minor issues discovered during testing 2023-03-05 18:02:59 +02:00
MapViewCache.h Implemented terrain transition animation 2023-03-05 18:02:59 +02:00
MapViewController.cpp Do not attempt to play animations when map is inactive 2023-03-31 23:18:45 +03:00
MapViewController.h Fix graphical artifact in hero movement animation 2023-03-28 22:37:53 +03:00
MapViewModel.cpp
MapViewModel.h