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147 lines
3.8 KiB
C++
147 lines
3.8 KiB
C++
#include "StdInc.h"
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#include "CHexFieldControl.h"
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#include "CBattleInterface.h"
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#include "../../lib/BattleState.h"
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#include "../CGameInfo.h"
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#include "../CPlayerInterface.h"
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#include "../../lib/CTownHandler.h"
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#include "../Graphics.h"
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#include "../../CCallback.h"
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#include "../../lib/CGeneralTextHandler.h"
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#include "../SDL_Extensions.h"
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#include "../GUIClasses.h"
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#include "CBattleConsole.h"
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Point CHexFieldControl::getXYUnitAnim(const int & hexNum, const bool & attacker, const CStack * stack, const CBattleInterface * cbi)
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{
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Point ret(-500, -500); //returned value
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if(stack && stack->position < 0) //creatures in turrets
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{
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switch(stack->position)
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{
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case -2: //keep
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ret = graphics->wallPositions[cbi->siegeH->town->town->typeID][17];
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break;
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case -3: //lower turret
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ret = graphics->wallPositions[cbi->siegeH->town->town->typeID][18];
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break;
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case -4: //upper turret
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ret = graphics->wallPositions[cbi->siegeH->town->town->typeID][19];
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break;
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}
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}
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else
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{
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ret.y = -139 + 42 * (hexNum/GameConstants::BFIELD_WIDTH); //counting y
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//counting x
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if(attacker)
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{
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ret.x = -160 + 22 * ( ((hexNum/GameConstants::BFIELD_WIDTH) + 1)%2 ) + 44 * (hexNum % GameConstants::BFIELD_WIDTH);
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}
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else
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{
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ret.x = -219 + 22 * ( ((hexNum/GameConstants::BFIELD_WIDTH) + 1)%2 ) + 44 * (hexNum % GameConstants::BFIELD_WIDTH);
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}
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//shifting position for double - hex creatures
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if(stack && stack->doubleWide())
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{
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if(attacker)
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{
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ret.x -= 44;
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}
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else
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{
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ret.x += 45;
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}
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}
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}
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//returning
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return ret +CPlayerInterface::battleInt->pos;
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}
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void CHexFieldControl::activate()
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{
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activateHover();
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activateMouseMove();
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activateLClick();
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activateRClick();
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}
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void CHexFieldControl::deactivate()
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{
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deactivateHover();
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deactivateMouseMove();
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deactivateLClick();
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deactivateRClick();
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}
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void CHexFieldControl::hover(bool on)
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{
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hovered = on;
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//Hoverable::hover(on);
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if(!on && setAlterText)
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{
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myInterface->console->alterTxt = std::string();
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setAlterText = false;
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}
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}
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CHexFieldControl::CHexFieldControl() : setAlterText(false), myNumber(-1), accessible(true), hovered(false), strictHovered(false), myInterface(NULL)
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{
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}
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void CHexFieldControl::mouseMoved(const SDL_MouseMotionEvent &sEvent)
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{
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if(myInterface->cellShade)
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{
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if(CSDL_Ext::SDL_GetPixel(myInterface->cellShade, sEvent.x-pos.x, sEvent.y-pos.y) == 0) //hovered pixel is outside hex
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{
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strictHovered = false;
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}
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else //hovered pixel is inside hex
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{
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strictHovered = true;
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}
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}
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if(hovered && strictHovered) //print attacked creature to console
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{
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const CStack * attackedStack = myInterface->curInt->cb->battleGetStackByPos(myNumber);
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if(myInterface->console->alterTxt.size() == 0 &&attackedStack != NULL &&
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attackedStack->owner != myInterface->curInt->playerID &&
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attackedStack->alive())
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{
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char tabh[160];
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const std::string & attackedName = attackedStack->count == 1 ? attackedStack->getCreature()->nameSing : attackedStack->getCreature()->namePl;
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sprintf(tabh, CGI->generaltexth->allTexts[220].c_str(), attackedName.c_str());
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myInterface->console->alterTxt = std::string(tabh);
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setAlterText = true;
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}
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}
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else if(setAlterText)
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{
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myInterface->console->alterTxt = std::string();
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setAlterText = false;
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}
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}
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void CHexFieldControl::clickLeft(tribool down, bool previousState)
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{
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if(!down && hovered && strictHovered) //we've been really clicked!
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{
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myInterface->hexLclicked(myNumber);
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}
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}
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void CHexFieldControl::clickRight(tribool down, bool previousState)
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{
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const CStack * myst = myInterface->curInt->cb->battleGetStackByPos(myNumber); //stack info
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if(hovered && strictHovered && myst!=NULL)
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{
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if(!myst->alive()) return;
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if(down)
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{
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GH.pushInt(createCreWindow(myst));
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}
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}
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} |