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mirror of https://github.com/vcmi/vcmi.git synced 2025-01-02 00:10:22 +02:00
vcmi/lib/mapObjects
2024-08-20 18:49:47 +03:00
..
CArmedInstance.cpp Split CTownHandler into smaller chunks 2024-07-21 18:21:48 +00:00
CArmedInstance.h
CBank.cpp Unified handling of battle sides ID's 2024-08-11 20:54:44 +00:00
CBank.h blockingDialog functions: the answer parameter can be negative 2024-08-09 00:28:28 +02:00
CGCreature.cpp Unified handling of battle sides ID's 2024-08-11 20:54:44 +00:00
CGCreature.h blockingDialog functions: the answer parameter can be negative 2024-08-09 00:28:28 +02:00
CGDwelling.cpp Unified handling of battle sides ID's 2024-08-11 20:54:44 +00:00
CGDwelling.h blockingDialog functions: the answer parameter can be negative 2024-08-09 00:28:28 +02:00
CGHeroInstance.cpp Unified handling of battle sides ID's 2024-08-11 20:54:44 +00:00
CGHeroInstance.h New objects are now created and initialized on server and sent to client 2024-07-16 13:13:39 +00:00
CGMarket.cpp cleanup unused code 2024-08-20 18:49:47 +03:00
CGMarket.h cleanup unused code 2024-08-20 18:49:47 +03:00
CGObjectInstance.cpp Split CGeneralTextHandler file into 1 file per class form 2024-07-20 12:55:17 +00:00
CGObjectInstance.h Replaced most of usages of CRandomGenerator with vstd::RNG in library 2024-07-16 13:13:07 +00:00
CGPandoraBox.cpp Unified handling of battle sides ID's 2024-08-11 20:54:44 +00:00
CGPandoraBox.h blockingDialog functions: the answer parameter can be negative 2024-08-09 00:28:28 +02:00
CGTownInstance.cpp IMarket now able to store artifacts 2024-08-20 18:49:47 +03:00
CGTownInstance.h IMarket now able to store artifacts 2024-08-20 18:49:47 +03:00
CObjectHandler.cpp
CObjectHandler.h
CQuest.cpp blockingDialog functions: the answer parameter can be negative 2024-08-09 00:28:28 +02:00
CQuest.h blockingDialog functions: the answer parameter can be negative 2024-08-09 00:28:28 +02:00
CRewardableObject.cpp blockingDialog functions: the answer parameter can be negative 2024-08-09 00:28:28 +02:00
CRewardableObject.h Greatly simplify town buildings logic 2024-08-19 11:47:13 +00:00
IMarket.cpp cleanup unused code 2024-08-20 18:49:47 +03:00
IMarket.h cleanup unused code 2024-08-20 18:49:47 +03:00
IObjectInterface.cpp blockingDialog functions: the answer parameter can be negative 2024-08-09 00:28:28 +02:00
IObjectInterface.h blockingDialog functions: the answer parameter can be negative 2024-08-09 00:28:28 +02:00
MapObjects.h
MiscObjects.cpp Unified handling of battle sides ID's 2024-08-11 20:54:44 +00:00
MiscObjects.h blockingDialog functions: the answer parameter can be negative 2024-08-09 00:28:28 +02:00
ObjectTemplate.cpp Split CGeneralTextHandler file into 1 file per class form 2024-07-20 12:55:17 +00:00
ObjectTemplate.h
ObstacleSetHandler.cpp
ObstacleSetHandler.h Fix typos using https://github.com/crate-ci/typos 2024-06-24 03:47:19 +02:00
TownBuildingInstance.cpp Restored replacement of town building bonuses via building upgrade 2024-08-19 11:47:13 +00:00
TownBuildingInstance.h Rename town building types to more clear names 2024-08-19 11:47:13 +00:00